Three Final Fantasy installments were released on the Nintendo Entertainment System (NES). Final Fantasy was released in Japan in 1987 and in North America in 1990.[2][3] It introduced many concepts to the console RPG genre, and has since been remade on several platforms.[3] Final Fantasy II, released in 1988 in Japan, has been bundled with Final Fantasy in several re-releases.[3][4][5] The last of the NES installments, Final Fantasy III, was released in Japan in 1990;[6] however, it was not released elsewhere until a Nintendo DS remake in 2006.[5]
Prior the events of Majora's Mask, Zelda spends a relatively short period of time with Link, before he leaves Hyrule for his quest in search of his companion Navi.[105][106] Zelda, as a child, makes a single appearance in Majora's Mask when Link has a flashback after retrieving the Ocarina of Time from the Skull Kid. The events of the flashback display Link's last meeting with Zelda, where she states her belief that they would meet again.[107] However, before Link departs the land of Hyrule, Princess Zelda gives him the Ocarina of Time to prevent Ganondorf from entering the Sacred Realm and as a memento of the time they spent together.[108][109] She also teaches Link the "Song of Time", a melody that holds a special meaning to her,[110] before handing over the ocarina, mentioning that he should play that melody if something were to happen to him so the Goddess of Time will come to his aid.[111][112]
Custom 2 Plant Barrier 3% (circling), 4.2% (thrown) Mega Man summons flower petal-shaped units that orbit around him. The petals are more durable than the Leaf Shield, as they do not disappear when hit and deal slightly more damage when thrown, but they move slightly slower and have less range when thrown. The move is based on Plant Man's weapon from Mega Man 6.
Zelda was featured in three games made by a third party for the Phillips CD-i system. In Link: The Faces of Evil (1993), she was kidnapped by Ganon and had to be rescued. In Zelda: The Wand of Gamelon (1993) and Zelda's Adventure (1994), Princess Zelda was the main protagonist, as the plot in both games involves Link's kidnapping. The games are generally criticized by fans, although they are noteworthy as the first time Zelda has been a playable character in any game.

Neutral aerial Mega/Rock Buster 2% (shot), 2% (Mega Buster) Behaves identically to Mega Man's neutral attack, except Mega Man fires while jumping or falling in the air much like in his original games. The move has a sweetspot on the Mega Buster that has high base knockback and can serve as a surprise KO option when edge-guarding. Due to Mega Man's effective aerial movement, his neutral attack can be used as a very effective "wall" to deny approaches.
At the story's start, she takes Link, whom she has been childhood friends with since they were infants, to the Picori Festival in Hyrule Town. During the ceremony following the Picori Festival Tournament, she is turned into stone by the winner, Vaati. Vaati is an evil mage searching for a legendary Light Force, and knowing Zelda has mystical powers of her own, he wants to keep her out of the way. Later, discovering that her power is, in fact, the Light Force, Vaati invades Hyrule Castle and abducts the petrified Princess, planning to sacrifice her and become a god. Link, after reforging the Four Sword, attacks the castle and faces off against Vaati. Upon defeating the evil mage, Link uses the power of the Four Sword to restore Zelda, who tells Link she had seen him on his adventure as if through a dream, to normal. Zelda then uses the power of the Magic Cap and Light Force to return Hyrule to its natural state. The overflowing power of life causes the Minish Cap to break apart. Ezlo then states that Zelda's kindness as well as the power of the Minish Cap (or Light Force, in the Japanese version of the game) created a miracle. With the time to part nearing, Zelda and Link see Ezlo off as he returns to the Minish World.
I couldn't believe this is still full price after all these years, especially as 2 newer systems have come out. After receiving it, the family has played it everyday! It is truly a game the whole family can enjoy. My 4yo gives up his TV time for the day to play this instead. My wife practices after the kids go to bed. I would still highly recommend this game. I searched for used copies, and you only save about $5 buying used, as it is still in demand.
Mario Kart (Japanese: マリオカート Mario Kāto) is a series of kart racing games developed and published by Nintendo as a spin-off of its flagship Mario franchise. It was inaugurated in 1992 with its debut entry, Super Mario Kart for the Super Nintendo Entertainment System, which was critically and commercially successful. There have been a total of 14 titles in the series: 5 for home consoles, 3 portable games, 4 arcade games co-developed by Bandai Namco Entertainment, a port, and an upcoming mobile game.
Custom 2 Danger Wrap 3% (loop), 7% (last) Fires an explosive wrapped in a bubble that floats upwards in an exponential arc and will explode if it comes into contact with an enemy, or on its own after a few seconds. Whilst harder to use than both the Crash Bomber and Ice Slasher due to its unusual trajectory, it deals more damage and knockback. It is based on Burst Man's weapon from Mega Man 7.
I just wish Square-Enix could have done this with .. pretty much any of the other characters in the game in any meaningful way. The only ones they seemed to have made an effort on, at this point in my playthrough, are Cindy and Iris, who both sadly are kind of terrible. Cindy has literally no depth other than "extremely blatant fanservice mechanic", and Iris' entire schtick is "Gladio's little sister that tries way too hard to be cute and has a serious crush on Noctis." Which is really weird that Iris is going for it and Gladio is egging her on when the point of this boyband roadtrip in the first place is to meet up with Noctis' fiancee so they can get married, which Noctis does not at all seem to be reluctant about. ..Ah, and Aranea. They did alright with her, actually. Everyone else (aside from prominent villains) seems to show up once or twice and then fade into the background.
ive had a wii since the day it came out. i ended up giving it to my dad when i left for the navy. recently during the holiday season, nintendo made the wii u and its awesome! i bought myself that and eventually decided to get this game. i never played mario kart atleast not since nintendo 64 days so this was a cool way to incorperate the wii remote and the new driving wheel accessory. the courses seem to be entertaining and they even have "the throw back" tracks from when i was first introduced to this game back on SNES. the graphics are good and they got a lot more characters although i am always yoshi (some things never change lol). this is a very fun game and a good game to play when you got friends over.
Princess Zelda, as a member of the bloodline that carries and protects the Triforce of Wisdom, broke the Triforce piece into eight fragments and hid them throughout the realm in an effort to avoid its possession under Ganon's hand.[21] At the same time, she sent out her handmaiden, Impa, to look for a hero to save the land.[94] Ganon learned of what Zelda had done and imprisoned her within his lair under Death Mountain, surrounded by a wall of flame.[95]
For the faint of heart, Capcom provides “casual” and “newcomer” settings that make things easier by granting extra or infinite lives, respectively. Dr. Light also offers assistance through an in-game shop where players can buy chips for Mega Man, boosting his arm cannon; extra parts that make it easier to walk on slippery surfaces or reduce knockback; and a cooling system that recharges his Double Gear functions more quickly. Capcom doesn’t make these power-ups feel like you’re cheating the system somehow; they’re presented as bonuses that can help frustrated players overcome Mega Man 11’s robust challenge a bit faster.
In 1998, Nintendo cancelled The Legend of Zelda: Ocarina of Time Ura. Originally intended as an expansion disk for Ocarina of Time on the Nintendo 64DD, poor sales figures for the N64DD system led Nintendo to cancel its plans for the release. In 2002, Nintendo released a bonus disc called The Legend of Zelda: Ocarina of Time Master Quest. It contained emulated versions of Ocarina of Time and Ocarina of Time Master Quest with a number of modifications originally planned for release in Ocarina of Time Ura including GUI textures and text modified to reflect the GameCube.[citation needed]
Mario Kart has also crossed over into the Fortune Street series, where its DS installment features a playable Mario Circuit based on its Double Dash!! and DS versions, and the Wii follow-up features a Mario Circuit whose design is based on Mario Kart Wii. There are also stages based on Mario Kart in the Mario & Sonic series; for example, Olympic Winter Games features Mario Circuit from Mario Kart Wii, Bowser's Castle from Super Circuit, and Sherbet Land from Mario Kart 64 in its ski cross, ice hockey, and curling dream events respectively. Rainbow Road from Mario Kart 64 is featured in F-Zero X; figurines of Mario, Peach, and Bowser racing in their karts appear as dog toys in Nintendogs; and the Animal Crossing series features Mario Kart items in City Folk and references the series in certain lucky tickets in New Leaf.
Overall, the Final Fantasy series has been critically acclaimed and commercially successful, though each installment has seen different levels of success. The series has seen a steady increase in total sales; it sold over 10 million units worldwide by early 1996,[134] 45 million by August 2003, 63 million by December 2005, and 85 million by July 2008.[135][136][137] In June 2011, Square Enix announced that the series had sold over 100 million units,[138] and by March 2014, it had sold over 110 million units.[139] Its high sales numbers have ranked it as one of the best-selling video game franchises in the industry; in January 2007, the series was listed as number three, and later in July as number four.[46][140] As of 2018, the series has sold over 142 million units worldwide.[141]
A series of video games was developed and released for the Philips CD-i in the early 1990s as a product of a compromise between Philips and Nintendo, after the companies failed to develop a CD-ROM peripheral for the Super NES. Created independently with no observation by or influence from Nintendo, the games are Link: The Faces of Evil and Zelda: The Wand of Gamelon, together with Zelda's Adventure. Nintendo never acknowledged them in the Zelda timeline, and they are considered to be in a separate, self-contained canon. These games are widely acknowledged to be the worst installments in the series.[102]
The series often features other mythological references, such as Kefka Palazzo and Sephiroth's godforms based on divinity as their final encounters in Final Fantasy VI and Final Fantasy VII. The game worlds themselves are commonly based on real-world mythology, such as Final Fantasy X and its Shinto and Buddhism influences, and the influence of Jewish mysticism in Final Fantasy VII.
Mega Man was seen as a very obscure and unorthodox character since the game's release. His strange playstyle mainly comprised of projectiles always saw a large topic of debate for him, though the general consensus was always of him being at least a mid-tier character. Alongside very limited tournament representation and tournament results, he would at first rank 28th on the first 4BR tier list. However, his popularity would become stronger after game updates nerfed Sheik, Zero Suit Samus and Bayonetta, and his tournament representation, while limited, saw strong results from smashers like ScAtt, Smasher1001, and most notably Kameme, who would travel to the USA to compete at EVO 2016 and get 2nd place at the tournament. This spike in tournament results allowed him to be seen much more favorably and allowed him to rank 15th on the second tier list, reassesing him as a high-tier character and gaining the third largest rise between the first and second tier lists.

During Linkle's Tale, Princess Zelda learns the magic of the Twilight Realm threatens Hyrule and leads a small group of Hyrulean Forces to stop it while her allies prepare to defeat Hyrule's enemies. Midna however follows her and meets Linkie who shows her a mysterious crystal that restores Midna's true form. Together they team up to help Zelda who is imprisoned by dark constructs of Twili Midna and Zant created by the out of control Twilight magic. Linkie and Twili Midna free Zelda and Twili Midna shatters the crystal to seal the Twilight magic at the cost of becoming cursed once more reverting to her Imp form though she is fine with it as Hyrule and Zelda are safe. Linkie inspired by Midna and Princess Zelda's selflessness decides to continue on her journey to Hyrule Castle instead of simply joining them.

Zelda is portrayed as a young girl or beautiful young woman, usually with blonde hair. In Twilight Princess, however (and therefore in Super Smash Bros. Brawl, as well as Super Smash Bros. for Nintendo 3DS / Wii U, in which her appearance is based on that of Twilight Princess), she is depicted as a brunette. She also has light brown hair in The Legend of Zelda: A Link to the Past (though she is depicted as being blonde in artwork), and auburn hair in The Adventure of Link.
Early on in the timeline of the series, the original Zelda, while born as a Hylian, is the mortal incarnation of the Goddess Hylia.[18] Carrying on this divine blood, her female descendants are often named after her and are always the crown princess of Hyrule throughout its history.[3][19][20][21][22] Several princesses within the bloodline are also the possessor of the Triforce of Wisdom, imbued with the essence of the Goddess Nayru.[3][23][24] The essence of Nayru affords each Zelda divine wisdom, allowing them to discern the wisest decisions, especially in situations concerning the welfare of Hyrule. It grants them a myriad of mystical abilities, including the ability to heal others, though there is a possibility that this could also be an effect of their bloodline passing down Hylia's own powers and, later, the Light Force. Each incarnation of Zelda uses their powers to keep evil in check.

Time Trials – The player races alone in order to finish any course in the fastest time possible. The best time is then saved as a ghost, which the player can race against in later trials. Since Mario Kart: Double Dash!!, a new function called Staff Ghosts is introduced, Staff Ghosts are members of the Nintendo team that set staff times for one to try and beat. One's personal best has to be better than the staff time of a ghost in order to unlock Expert Staff Ghosts, which only appeared in Mario Kart Wii and Mario Kart 7, which in turn unlock characters, vehicles, or stamps, in addition to viewing ghost data.
Down smash Flame Blast 17% (clean), 14% (mid), 9% (late) Mega Man plants both arm cannons into the ground, causing two vertical flaming pillars to erupt from the ground either side of him which launch the opponent upwards. It has quick startup, but notoriously long endlag that leaves it highly punishable if not landed. Immense knockback when hit with the first frames of the hitbox, which can KO starting at 60% when fully charged. It boasts incredible power, being the fourth-strongest down smash in SSB4, behind Lucario at maximum aura, Ganondorf, and Bowser Jr.. It is based on Flame Man's weapon from Mega Man 6.

Super Mario Kart was the first non-platforming game to feature multiple playable characters from the Mario franchise, leading the way for not only its various sequels but also the many other spin-offs that the Mario characters have appeared in, including both sporting games (those relating to tennis, golf, baseball, and soccer) and non-sporting games (Mario Party among other series). The genre-spanning nature of the Mario franchise that was sparked off by the success of Super Mario Kart has been described as key to Mario's success and longevity, keeping fans interested despite the infrequency of the traditional Mario platforming games.[18] Mario Kart and all of the franchise's other spin-off series have helped it rise to its present status as the best-selling video game franchise of all time.
Mega Man goes to the "Wily Tower," but is captured by a massive robot. He is then saved by the strange robot he battled earlier, who introduces himself as Duo and explains his mission to destroy all "Evil Energy" in the universe. Duo informs Mega Man that the other robot contained Evil Energy within it, which Wily was using to make his robots more powerful. He also told the hero that Wily Tower was protected by a forcefield linked to four more Robot Masters hidden around the world. As Duo left to secure the rest of the Evil Energy around the world, Mega Man set out to defeat the other four Robot Masters and foil Wily's latest plan.
The original Super Mario Kart has been listed among the greatest games ever made by a number of organizations. IGN, in listing it as the fifteenth-best game ever, called it "the original karting masterpiece."[16] It has also been credited with creating the kart racing subgenre of video gaming, as many developers have attempted to replicate its success, including Sega with Sonic Drift, Ubisoft with Street Racer, Konami with Konami Krazy Racers, Sony Computer Entertainment with Crash Team Racing, etc. Response to all these competing kart racers has been mixed: GameSpot stated that they tended to be bad,[17] and 1UP.com said that their producers tried to improve upon the Mario Kart formula without success.[18]
Available for the console's standard retail price of £279.99, this Nintendo Switch console deal comes with a copy of the ultra-popular (and ultra-amazing) Mario Kart 8 Deluxe, the moustachioed plumber's latest karting adventure. The game is included as a digital download code meaning you can simply hook your console up to the internet when it arrives, pop in the code, and you'll have a shiny copy of the game waiting for you. Lovely.
In Battle Mode, players go head to head on one of a number of dedicated Battle Mode courses, usually designed as closed arenas. Each player starts with three balloons and loses a balloon with every hit sustained; the last player possessing at least one balloon wins. In addition to the classic battle game, different variants of this mode were added as the series progressed, including one that involves capturing a Shine Sprite and maintaining possession of it for a certain period of time; and one that involves throwing Bob-ombs at other players to earn points. Starting with Mario Kart Wii, there is a time limit for each battle. For Mario Kart 8, the battles take place on race courses. In Mario Kart Wii, Mario Kart 7 and Mario Kart 8 Deluxe, the player will respawn after losing all balloons, instead of getting eliminated.
The story begins with Zelda awakening from a recurring nightmare, which she and Impa believe to be a sign of troubled times approaching. While visiting the training barracks of Hyrule Castle, she sees a particularly talented recruit that seems to be different from the others - however, her attention is quickly directed to a massive army of monsters approaching the castle. Zelda personally leads the defense of her castle, soon joined by Impa and Link, the recruit from earlier who had just been revealed as the reincarnation of the legendary hero by his possession of the Triforce of Courage. With the battle seemingly under control, Zelda returned to Hyrule Castle to coordinate her forces, only to be ambushed by Wizzro while her army was distracted by King Dodongo.
Game runs at a solid 60 fps, but when it is 3 or 4 player split-screen, the frame rate noticeable drops to 30 fps. Still playable though. Online was pretty smooth, and out of all the matches I played, I very rarely lost connection and when I did, it was during a lobby instead of during races. Mario Kart TV is a very nice touch since it saves the last 12 races that occurred. My petty complaint of it is that it doesn’t show the exact things you saw on your screen.
^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword. Wii. Nintendo. Demise: I will rise again. Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!

Mega Man, or Rockman, came into existence due to the following timeline of events. In the fictional and futuristic year 200X, the robotics expert Dr. Thomas Light (Dr. Right in Japan) worked to create a humanoid robot. This robot would demonstrate an advanced artificial intelligence program that would allow it to make decisions based on vague commands and directions.
Though the Gerudo people had originally been against Urbosa becoming a Champion, after her death and Zelda's sealing of Ganon, they chose to remain loyal to Hyrule and as a result Riju and her bodyguard Buliara aided Link a century later out of respect for Lady Urbosa and Princess Zelda whom through Impa had tasked Link in freeing Vah Naboris. Though Riju had only heard of Zelda through legends, she respected her and the two even share similar backgrounds as Riju lost her mother forcing her to bear the burden of becoming Gerudo Chieftain. Riju even recognized the Sheikah Slate Link carried had belonged to Zelda previously showing she is well informed. Riju however like Zelda ultimately proves herself a capable leader despite her own doubts with Link's help. Presumably after Ganon's defeat, Zelda and Riju would work together to rebuild Hyrule and might even bond over their similar backgrounds.
Like its previous installments of games, Mario Kart Wii incorporates playable characters from the Mario series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes including a four person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo DS games that supported online play.[2] Many fans have created alternative servers to continue playing on, one of the more notable being Wiimmfi.

In the year 20XX, ancient ruins suddenly appeared in the Amazon Rainforest in South America. The United Nations called scientists around the world to discover everything possible about the ruins. The scientists discovered that there was a strong eletromagnetic field around the ruins that was capable of ceasing almost all the machinery that got close to it, including robots. Nothing electronic could reach it, making the investigation a difficult one. One year later, the U.N. ceased the investigation, claiming the ruins were from the Maya civilization. They named the ruins "Lanfront Ruins" and the pyramid "Temple of Moon".
"Get ready to be at the centre of the ultimate fantasy adventure. Enter the world of FINAL FANTASY XV, and experience epic action-packed battles along your journey of discovery. You are Noctis, the Crown Prince of the Kingdom of Lucis, and your quest is to reclaim your homeland from the clutches of the imperial army. Joined by your closest friends, you will take the wheel and experience a voyage like no other, travelling through the breath-taking world of Eos encountering larger-than-life beasts and unforgiving enemies. You will learn to master the skills of weaponry and magic, channelling the power of your ancestors allowing you to effortlessly warp through the air in thrilling combat. Fresh faces and long-time fans, fulfil your destiny and experience a brand new kind of fantasy. Pre-order the Day One Edition to receive the exclusive FINAL FANTASY series weapon - the Masamune!"
Legacy Collection 1 and 2 also offer up timed Challenges, which are remixed Mega Man levels that provide a more substantial challenge. Players traverse through various parts of different levels, all while trying to beat a predetermined score. Mega Man levels are difficult, often rewarding a slow, methodical pace, but the Challenges are the complete opposite. Believe me, you’ll need all of your skills to complete them.
[Amiga] Power Drift[MAME] Power Drift (World)[MAME] Power Drift (World, Earlier)[MAME] Power Drift (Japan)[MAME] Power Drift (World, Rev A)[TG16] Power Drift (Japan) (Alt)[TG16] Power Drift (Japan)[C64 PP] Power Drift (UE)[C64 Tapes] Power Drift (E)[ZX Spectrum Z80] Power Drift (1989)(Activision)(128k)[ZX Spectrum Z80] Power Drift (demo) (1989)(Your Sinclair)[ZX Spectrum (TAP)] Power Drift (1989)(Sega & Activision)(128k)[Atari ST] Power Drift (1989)(Activision)(Disk 1 of 2)[cr Medway Boys][Atari ST] Power Drift (1989)(Activision)(Disk 1 of 3)[cr Equinox - Replicants][Atari ST] Power Drift (1989)(Activision)(Disk 2 of 2)[cr Medway Boys][Atari ST] Power Drift (1989)(Activision)(Disk 2 of 3)[cr Equinox - Replicants][Atari ST] Power Drift (1989)(Activision)(Disk 3 of 3)[cr Equinox - Replicants][CPC] Power Drift (UK) (1989) [a1][CPC] Power Drift (UK) (1989)[CPC] Power Drift (UK) (1989) [f1][t1]
Mario Kart 64 is the first 3D mario game, Nintendo tried before this to make a Mario Kart for SNES. Because it is 3D it gets a lot better and easier to control. With new "Time Trials" and characters it will be very exciting when you win the Grand Prix like 100 times and  keep doing it again for the entertainment. Because of the fact that there is not many bugs I think that it makes it even greater. If you are a Mario Kart fan or just a Mario fan then I think that you should get it. I rated it ........5/5

Mario Kart Wii was officially announced at E3 2007; the online features and the first footage of the game were shown at the Expo.[16] During Nintendo of America CEO Reggie Fils-Aimé's presentation, he unveiled the game via a trailer that showed some of the new characters and tracks. The trailer also displayed that the game would include up to twelve simultaneous racers. Additional details of the game were later released in conjunction with the Nintendo Fall 2007 Conference held in October 2007, where it was revealed that it would include bikes and the Wii Wheel. New gameplay footage from the game was also shown, and the release date was revealed to be set for spring 2008.[17]
The rescued princess journeys alongside Kirby until she is attacked and turned into a trophy by Bowser, who uses a swarm of Shadow Bugs to create a clone of the princess. If the princess is Zelda, the clone tries to attack Link and Yoshi, but is intercepted and destroyed by Mario and Kid Icarus hero Pit. Link notices the battle just in time to see what appears to be Zelda's trophy dissolve into nothing, and attacks Mario and Pit in a rage.
Nintendo DS	Mario Kart DS, released for the Nintendo DS in 2005, is the second title to be released on a handheld gaming system. It returns to the one-person karts used before Double Dash!!, and includes a new Mission Mode, where the player must complete eight missions (ranging from collecting coins to attacking enemies) in one of seven sets, and engage in battles with bosses from Super Mario 64 DS. The game makes use of the DS's dual-screen features by using the top screen to display the racer's kart and the bottom screen to show either a course overview or a bird's-eye view of the immediate vicinity. Dry Bones and R.O.B. (and Shy Guy for one-cartridge multiplayer mode) make their Mario Kart debut in this game, with this being R.O.B.'s sole appearance thus far. Mario Kart DS features a multiplayer mode where players can race each other using the DS Download Play feature or a multi-card wireless LAN service; additionally, it was also playable online via the Nintendo Wi-Fi Connection service until its termination in 2014. Furthermore, the use of unlockable retro tracks from earlier installments was reintroduced here and made a permanent feature of the series.

MegaMan.EXE and Zero both appear as bonus playable characters in the fighting game Onimusha Blade Warriors, while a different version of Mega Man, based on his appearance on the American box art of the first game, appears as a playable fighter in the PlayStation 3 and PlayStation Vita versions of Street Fighter X Tekken. Mega Man Volnutt and Roll also make an appearance in Tatsunoko vs. Capcom: Ultimate All-Stars, with Zero added to the U.S. version. In 2013, Mega Man is a playable character in Super Smash Bros. for Nintendo 3DS and Wii U and it's sequel, Super Smash Bros. Ultimate.[6] An amiibo based on his appearance was confirmed on November 11, and can be utilized in Super Smash Bros. as well as Mario Kart 8 where it can be scanned to unlock a costume for the player's Mii based on Mega Man's. In Super Mario Maker, the player can unlock a Mega Man costume by scanning the character's amiibo.[citation needed]

The Final Fantasy series has also featured a more basic, traditional turn-based system, such as the original Final Fantasy through to Final Fantasy III that do not rely on time, but the player and the enemy party take turns executing commands. Final Fantasy X features a Conditional Turn-Based Battle system where turns are taken based on an Act List, the turn order depending on the units' stats and statuses, and commands being ranked usually with stronger commands having longer "recovery time" until the unit can act again.


The next time where Zelda`s father directly appears is in Breath of the Wild, known as King Rhoam Bosphoramus Hyrule. The two had a strained relationship, due to the Queen of Hyrule`s death and Rhoam`s harsh attitude towards Zelda. This is however, largely due to a sense of urgency (brought on by the knowledge of Ganon's return), rather than a form of unfairness. In truth, Rhoam did feel a sense of regret for treating his daughter in such a manner, as well as understanding her pain from losing her mother. Nevertheless, Rhoam did nothing to help ease Zelda`s emotional pain, with it being revealed in Rhoam`s diary that he considered his duties as a king more important than his responsibilities as a father towards Zelda. Although Rhoam eventually began to see the error of his ways, he ultimately lost the chance to reconcile with Zelda, due to the Great Calamity. In contrast with her father, Zelda had a very stable relationship with her mother, whom she loved dearly. According to Zelda`s diary, when Zelda`s mother died, Zelda felt immense grief. This grief is hinted to be one of the main reasons for why Zelda struggled to awaken her powers. Zelda's Diary also revealed that her mother would often smile to her and say "Zelda, my love, all will be well in the end. You can do anything." indicating that her mother believed in her daughter and encouraged her, though Zelda began to doubt her mother's words due to her inability to awaken her powers, despite years of self-training.


Zelda as Tetra displayed a tomboyish demeanor, taking challenges head on and even seeming bossy at times. At the beginning of the game, she does not think much of Link due to his habit of taking actions without thinking things through, and also due to the fact that he gets melancholic as they are setting sail to the Forsaken Fortress to rescue his sister.[117] Once Tetra discovers her true identity, she gains more respect towards the young hero, and apologizes for all that has happened to him and Aryll.[118] While Link and the King of Red Lions set out to look for the pieces of the Triforce of Courage, Zelda stays hidden away in a basement located inside Hyrule Castle in order to prevent getting caught by Ganondorf.[119] However, she is eventually found and is taken to Ganon's Tower, where Link must rescue her after assembling the Triforce of Courage.[120]
Long long time mega man fan. It's by far my favorite series. 2 and 9 have been my 2 favorites, but 1...1 may have just move to the top. I absolutely love this game. Capcom nailed it. I feel like they really need to do MM2 with this art style and play control. The game looks beautiful! Definitely buy this game. The gear system is amazing, all the weapons are great and very useful. Great game to speedrun, can't wait to see where this goes! See More
In some games, lines of coins are found on the courses, which if run over and collected, will increase a kart's top speed and can be used to unlock kart parts. Having coins also helps players when their kart is hit by another: instead of spinning and losing control, they lose a coin. Coins are also lost when karts are struck by power-ups or fall off the tracks. The series also features advanced maneuvers such as drifting (also called power sliding), which allows a kart to rapidly turn in a direction preventing the need to brake; and hopping, which helps a kart to avoid obstacles or off-road parts and sometimes can be used to execute tighter turns (the kart makes a short hop and turns in the air, speeding off in the new direction when it lands).
When transitioning to the next generation of video game consoles, the now-merged Square Enix developed Final Fantasy XIII for PlayStation 3 and Xbox 360. It was developed using Crystal Tools, a proprietary engine built to develop games for the consoles. As the first high definition title, it allowed for a major improvement in graphics with many reviewers citing its visuals as a strong point.[25][26][27] The original release of Final Fantasy XIV was also developed using Crystal Tools, though its subsequent re-release, Final Fantasy XIV: A Realm Reborn, was developed using different technology.
Game runs at a solid 60 fps, but when it is 3 or 4 player split-screen, the frame rate noticeable drops to 30 fps. Still playable though. Online was pretty smooth, and out of all the matches I played, I very rarely lost connection and when I did, it was during a lobby instead of during races. Mario Kart TV is a very nice touch since it saves the last 12 races that occurred. My petty complaint of it is that it doesn’t show the exact things you saw on your screen.
Mega Man is the only character to have additional effects added to his KO explosion. When Mega Man gets KO'd, he splits into multiple orbs with identical coloration to his outfit, while the signature "lose a life" sound from the original Mega Man echoes in the background. This is a direct reference to what would happen to him in the Mega Man series whenever he dies.

K'Nex produced sets with tracks from the game and figures of Mario, Luigi, Yoshi, Donkey Kong, and Bowser in karts and bikes. These have been released to promote Mario Kart Wii, Mario Kart 7, and Mario Kart 8. McDonald's released an eight-character set of Happy Meal toys based on Mario Kart 8, where the characters' karts were customizable with stickers. Nintendo itself has also offered Mario Kart-related merchandise, such as a soundtrack for Mario Kart 64 offered by mail; and varying pieces of merchandise through the Club Nintendo customer rewards program, such as a Mario Kart Wii-themed stopwatch, gold trophies modeled after those in Mario Kart 7, and a CD featuring the soundtrack of Mario Kart 8.
Ive played this game for about 40 hours so far and all I can say is wow. It returns to the original Zelda format of no set structure to how you play. I was about 20 hours in before I even went to the first story line dungeon. There is just so much to explore and get side tracked by. Climb a mountain on the way to a far off village and discover 2 or 3 things you want to go before you get to you ultimate goal. Every where you go there is something that peaks your interest or it just pure beauty. This may become my favorite zelda game ever and yes ive played them all
Mega Man, known as Rockman (ロックマン Rokkuman, from the phrase "Rock 'n Roll") in Japan, also known as Mega or Rock in his original form, is the title protagonist of the "Classic" Mega Man series developed by Capcom since 1987. The pixel art for Mega Man was created by the designer of the original game in the series, Akira Kitamura (credited under the pseudonym "A.K"), and later turned into a refined illustration by Keiji Inafune (credited under his famous pseudonym "Inafking").[2][3] Since then, he has become one of the company's primary original characters and continues to be one of the video game industry's most recognizable icons. Having appeared on many gaming systems since the Nintendo Entertainment System, Mega Man has had a wide gaming audience, and his games continue to evolve with the ever-changing hardware demands of modern gaming systems. Mega Man's fictional universe can be divided into seven categories, each featuring different variations and incarnations of the same blue hero. Although "Mega Man", or "Rockman", is usually the name used to describe only the original Mega Man from the classic series, it can also be used less specifically to describe the Mega Man series of fictional works, or the group of adherently named main characters within.
When Zelda's power failed to awaken on Mount Lanayru, Urbosa told Zelda not to give up hope as she did all she could and noted Mount Lanayru wasn't her last shot as anything could spark her powers to awaken. When Ganon appeared Urbosa initially wanted to take Zelda to safety but Zelda refused wanting to fight alongside her comrades even without her powers which Urbosa did not object to, understanding and respecting Zelda's desire to stand alongside them against Ganon along with her courage and sense of duty. Ultimately Urbosa was correct about Zelda's powers as the spark she spoke of occurred when Zelda selflessly tried to shield the exhausted Link from an attacking Guardian saving Zelda and Link. Even In death, Urbosa continued to support Link and Zelda as a spirit once freed from Thunderblight Ganon's imprisonment. 
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