Several months after the events of Mega Man IV, Rock and Roll are strolling through a grassy field, when suddenly, they are confronted by a mysterious new robot who calls himself Terra. Mega Man attempts to fight Terra, only to find that his Mega Buster arm cannon has no effect on this new powerful enemy. Mega Man is knocked unconscious, and two groups of powerful robots calling themselves the "Stardroids" attack Earth, causing destruction around the globe. Waking up in Dr. Light's laboratory, Mega Man is presented with the new and powerful Mega Arm to help him fight the Stardroids in his newest mission to save the planet. Upon defeating 4 of the 8 Stardroids, Mega Man confronts Terra, only to discover it was a trap that Terra set up, forcing Mega Man to fight Dark Moon.
Many course themes recur throughout the series. Most are based on an existing area in the Mario franchise (Bowser's Castle being among the most prominent), but there are a number of courses that have not appeared elsewhere, but still belong in the Mushroom Kingdom, such as Rainbow Road.[3] Each game in the series includes at least 16 original courses and up to 6 original battle arenas.[3] Each game's tracks are divided into four "cups", or groups in which the player has to have the highest overall placing to win. Most courses can be done in three laps. The first game to feature courses from previous games was Mario Kart: Super Circuit, which contained all of the tracks from the original Super NES game. Starting with Mario Kart DS, each entry in the series has featured 16 "nitro" (courses belonging to its own game) and 16 "retro" tracks (courses from previous Mario Kart games), spread across four cups each with four races. In Mario Kart 8, 16 additional tracks are available across two downloadable packages, eight for each package downloaded, including seven retro courses, four original courses, and five courses based on other Nintendo franchises, including Excitebike, F-Zero, The Legend of Zelda, and Animal Crossing.[5]
While Paya was born after Zelda sealed Ganon in Hyrule Castle, she has heard stories about her from Impa and respected her. Meeting with Link whom Paya found attractive and develops feelings for however, caused her to become slightly jealous of Zelda. Later on Paya comes to accept that while she may never be with Link, she is content with knowing what love for someone feels like, indicating that she dropped any feelings of jealousy towards the princess.

Since the original The Legend of Zelda was released in 1986, the series has expanded to include 19 entries on all of Nintendo's major game consoles, as well as a number of spin-offs. An American animated TV series based on the games aired in 1989 and individual manga adaptations commissioned by Nintendo have been produced in Japan since 1997. The Legend of Zelda is one of Nintendo's most prominent and successful franchises, selling over 80 million copies as of 2017; many of its games are considered by critics to be among the greatest video games of all time.


Mega Man currently ranks 27th on the SSB4 tier list, in C tier as a high tier character. Mega Man's most prevalent advantage is that he has among the best projectile games in Smash 4, with his wide array of projectiles being able to keep opponents away. He excels in pressuring as a result, with his Crash Bomber able to pressure shields easily, Metal Blade being an overall useful tool for forcing approaches, shield pressure and edgeguarding, and a useful mid-range spacing tool with his Mega Buster. This is made more effective once combined with Mega Man's grab game; his grab is among the fastest in the game, with his down throw being a decent combo starter, while his back throw is a decent damage racker and KO option at high percents. Mega Man also possesses above-average endurance due to his high weight and falling speed, which ties in with an effective recovery in Rush Coil that doesn't cause him to go helpless. Some of Mega Man's finishes are also among the strongest in the game, such as his up tilt and down smash. Finally, owing to his high air friction, Mega Man also has extremely fluid control in the air, including the ability to zig-zag while jumping.

In several games, Zelda has a nursemaid named Impa, a faithful servant who is heavily hinted to be largely responsible for raising her and cultivating her abilities. In The Legend of Zelda, Impa is her most trusted servant, the one whom she entrusts with the task of finding a hero to defeat Ganon. In The Adventure of Link, it is Impa who brings Link to the North Castle and recounts the story of the ancient curse on the sleeping Zelda.
The developers had originally planned to use a famous vocalist in the ending of Final Fantasy VII, but the plan didn't go through due to being too abrupt, and there was no suitable theme in the story for a vocal song to suddenly come up in the ending. This idea was realized in Final Fantasy VIII whose "Eyes On Me" has a meaning in the plot and it relates to the game's main characters.[19] Uematsu went on to compose vocal theme songs for the main series games Final Fantasy IX, Final Fantasy X, Final Fantasy XII and Final Fantasy XIV, even though he didn't otherwise participate with Final Fantasy XII, its soundtrack being composed by Hitoshi Sakimoto.

In order to keep all games in sequential order, all release dates below are for Japan unless specified. If there is a (JP) next to the release date - that means it was only released there and no where else. Use the 'Search' feature to quickly filter the game list. This list shows the individual Titles released for the Final Fantsay franhice, if you wish to see ever release, port or remake - it is best to use the Complete List linked below.
During the mid 1980s, Square Co., Ltd. entered the video game industry by developing games for the Nintendo Famicom. In 1986, Enix released its first Dragon Quest game and popularized the RPG genre in Japan (after western games, such as the Wizardry series, introduced them to Japanese audiences). Coupled with Nintendo's Super Mario Bros. and The Legend of Zelda, Dragon Quest was one of the defining games of the Famicom system.
There is always a Princess who needs to be rescued and Link is always searching for the legendary Master Sword. The Triforce also plays an important part: it is a powerful artefact which can also be a dangerous weapon if it falls into the wrong hands. And where there is a powerful weapon, Ganondorf and other similar evil characters are never far away.
Stories have been worked on as a collaborative effort from multiple developers with concepts having drawn inspiration from multiple sources. In the early games, Sakaguchi drew inspiration from anime film maker Hayao Miyazaki, and staples such as chocobos and airships originally derived from them.[12] Furthermore, many have noted similarities between the series and Star Wars, present in references such as Biggs and Wedge and in recurring plot points such as an "Empire".[13] The series contains many darker themes of tragedy and loss, many inspired by the developers' own experiences. While developing Final Fantasy VII, the series creator Sakaguchi's mother died, which caused him to drastically reform the game's story to be about coping with loss.[14]
Before his death, the King had imparted a secret to his daughter, Princess Zelda; with the Magician later finding out about it. The Magician then reported it to the Prince, who was looking for the Triforce of Courage, it being the only piece he did not possess. Thinking the secret to be the location for the Triforce Piece, the Prince ruthlessly asked about it to his sister.
It’s been eight long years since Capcom’s venerable Mega Man franchise last slapped a new numeral onto the end of its name, a span that’s seen the Blue Bomber’s NES contemporaries—most notably Nintendo’s own Mario and Zelda games—evolve dramatically in response to increasingly powerful technology and changing gaming philosophies. But while the franchise’s latest title, Mega Man 11, does its damnedest to try to teach itself a few new tricks, this might be the point where even the most devoted practitioners of the time-honored art of murdering octets of themed robots to steal their magical arm-guns have to accept that this series has comfortably settled into its limits, probably for good.
Producer Hideki Konno wanted to include certain online features for Mario Kart DS, but they were left out due to time constraints. These features would, however, be implemented in Mario Kart Wii. The developers wanted to avoid races becoming more deserted as they progressed, thus altering the online matchmaking to allow players to join a race once it is finished for participation in the next one.[13] The game was the first in the series to feature BMX motorbikes as drivable vehicles, an idea which Konno had proposed since Double Dash out of his own passion for extreme sports but was rejected due to the seemingly bizarre image of Mario riding a bike.[14] The concept of extreme sports elements was considered in Mario Kart DS, but due to the difficulty in including the concept in a handheld game, it wasn’t able to be implemented until Wii. Because of the feature’s inclusion, the game was briefly known internally under the name "Mario Kart X" before its final name was decided upon, referring to the "X" in the word "extreme".[citation needed] The designers tested roughly 30 different prototypes with different shapes, colors and weights based on real-life go-karts. The final design for the wheel was made to be as lightweight as possible in order for it to suit long-term periods of gameplay, and it was made entirely white despite experimentation with two-colored designs in order for it to fit with the color scheme of previous peripherals such as the Wii Zapper and the Wii Balance Board. A blue ring with the Wii logo inside of it was also placed on the backside of the wheel to give spectating players something interesting to look at; as a result, this blue ring ended up being featured in the game’s logo.[15]

The series' popularity has resulted in its appearance and reference in numerous facets of popular culture like anime, TV series, and webcomics.[207][208][209] Music from the series has permeated into different areas of culture. Final Fantasy IV's "Theme of Love" was integrated into the curriculum of Japanese school children and has been performed live by orchestras and metal bands.[210] In 2003, Uematsu co-founded The Black Mages, a instrumental rock group independent of Square that has released albums of arranged Final Fantasy tunes.[211][212] Bronze medalists Alison Bartosik and Anna Kozlova performed their synchronized swimming routine at the 2004 Summer Olympics to music from Final Fantasy VIII.[142] Many of the soundtracks have also been released for sale. Numerous companion books, which normally provide in-depth game information, have been published. In Japan, they are published by Square and are called Ultimania books.[213][214]
Final Fantasy[a] is a science fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The first game in the series was released in 1987, with 14 other main-numbered entries being released since then. The series has also branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm, as well as branching out in other media, including CGI films, anime, manga, and novels.

Mega Man then confronts Wily and defeats him again. As always, Wily begs for forgiveness, but Mega Man points his Mega Buster at him, saying he does not trust Wily and plans on killing him. Dr. Wily, scared out of his wits, reminds Mega Man that robots cannot harm humans. In the original Japanese version, Mega Man is speechless. In the English version, he replies that he is "more than just a robot", implying he was planning on firing his Buster anyway, which was a stark contrast to how Mega Man is normally.
9 clothing items hidden in treasure chests: Items honoring the legacy of The Legend of Zelda series will be hidden in 9 treasure chests scattered across Hyrule, including the Island Lobster Shirt, Ravio's Hood, Zant's Helmet, Phantom Ganon Skull, Phantom Ganon Armor, Phantom Ganon Greaves, and a Royal Guard outfit (complete with Royal Guard Cap, Royal Guard Uniform, and Royal Guard Boots).
I was worried when I first saw Mega Man 11. Mega Man series lead Keiji Inafune had left Capcom in 2010, going on to make his own Mega Man clone. The new art style initially turned me off as well, as it was not as immediately appealing as the 80s-inspired throwbacks seen in Mega Man 9 and 10. But Mega Man 11 won me over with its delightfully amped-up difficulty and cool time-stopping ability that makes its challenges (barely) possible. The moments I had to take in the scenery were few, but Mega Man 11 taught me that feeling like Mega Man is more important than looking like Mega Man.
Nearly all of the classic series Mega Man titles have been two-dimensional side-scrollers involving horizontal movement through various levels. This mechanic persists even on titles developed for high performance platforms, such as the Sony PSP release of Mega Man Powered Up, which features 3D graphics, yet movement to both the background and foreground is restricted. The main series on both the NES and Nintendo Game Boy would follow this formulaic approach in the design of every game developed on those systems, and set the standard for all platformer Mega Man games to come. Mega Man himself has evolved very little cosmetically since his initial release, but has often been given new techniques in each game. The New Mega Buster, for instance, which was introduced in Mega Man 4, allowed him to charge up a shot. The slide was introduced in Mega Man 3. It was these which were used in order to help him exceed any new challenges added by the programmers.

The Mario Kart series has spawned a range of merchandise over the years. Scalextric produced a slot car racer set based on Mario Kart DS, including figures based on Mario, Donkey Kong, Wario, and Luigi. A line of radio-controlled karts has also appeared based on the series, featuring Mario, Donkey Kong, and Yoshi, controlled by Game Boy Advance-shaped controllers. Mario Kart 64 has been promoted with figures of Mario, Luigi, Yoshi, Donkey Kong, Wario, and Bowser made by Toybiz; and another figurine line featuring all eight player-characters available only in Japan. There is also a line of "Sound Drops" inspired by Mario Kart Wii featuring eight of the game's sound effects, and a land-line telephone featuring Mario holding a lightning bolt while seated in his kart.
MegaMan.EXE and Zero both appear as bonus playable characters in the fighting game Onimusha Blade Warriors, while a different version of Mega Man, based on his appearance on the American box art of the first game, appears as a playable fighter in the PlayStation 3 and PlayStation Vita versions of Street Fighter X Tekken. Mega Man Volnutt and Roll also make an appearance in Tatsunoko vs. Capcom: Ultimate All-Stars, with Zero added to the U.S. version. In 2013, Mega Man is a playable character in Super Smash Bros. for Nintendo 3DS and Wii U and it's sequel, Super Smash Bros. Ultimate.[6] An amiibo based on his appearance was confirmed on November 11, and can be utilized in Super Smash Bros. as well as Mario Kart 8 where it can be scanned to unlock a costume for the player's Mii based on Mega Man's. In Super Mario Maker, the player can unlock a Mega Man costume by scanning the character's amiibo.[citation needed]
Long long time mega man fan. It's by far my favorite series. 2 and 9 have been my 2 favorites, but 1...1 may have just move to the top. I absolutely love this game. Capcom nailed it. I feel like they really need to do MM2 with this art style and play control. The game looks beautiful! Definitely buy this game. The gear system is amazing, all the weapons are great and very useful. Great game to speedrun, can't wait to see where this goes! See More

Realizing that it would be very difficult for the armies to stop Wily, Dr. Light knew something had to be done. Rock, having a strong sense of justice, volunteered to be converted from his current state as a lab assistant into a fighting robot, or rather, a super fighting robot. Thus, on May 25,[10] he became known as "Mega Man" (Rockman in Japan).


In Grand Prix, one player is required to race against eleven (formerly seven) computer-controlled characters in a "cup," a series of four races (five in Super Mario Kart). Mario Kart games typically have four recurring difficulty levels: 50cc, 100cc, 150cc, and an extra "Mirror" mode (where tracks are inverted left-to-right); starting in Mario Kart 8, a fifth difficulty level, 200cc, was added. As the player progresses through the cups, the courses become more difficult, and as the difficulty level increases, the vehicles go faster. Players earn points according to their finishing position in each race. In earlier games, if a player finishes in a lower position, they must replay the race and may not proceed until a higher placing is achieved. The racer with the highest number of points after all races have been completed wins a trophy: bronze for third place, silver for second, and gold for first. Grand Prix is also playable in multiplayer mode for up to four players, though this does not affect the rest of the gameplay rules. Grand Prix is known as Mario Kart GP in the first three games.
When awarding Link with the title of Royal Engineer during his Graduation Ceremony, Zelda slips him a note, warning him of the suspicious Chancellor Cole and instructing Link to take a hidden path and meet her in secret. Zelda requests Link's aid in investigating the mystery of the vanishing Spirit Tracks, which entails Link helping her sneak out of the castle. She then presents Link with a change of clothing, the Recruit Uniform, which will help Link blend in with the similarly dressed guards as they escape the castle. Upon exiting the castle, Link and Zelda enlist the aid of Alfonzo, Link's Master Engineer and mentor, to take them towards the Tower of Spirits. However, the tracks begin to vanish out from underneath their train before they witness the tower's levels being separated and then are stopped in their tracks by Chancellor Cole and Byrne. Byrne easily defeats Link and Alfonzo while Cole uses his magic to force Zelda's spirit out of her body.
I... have never been so taken aback by the vastness of a game. You really don't need to read another review, Zelda alone is worth the price of a switch. Like if they sold this game for 300 dollars I would probably buy it. In fact, it's the only Switch game I own, and have no real plans to purchase anything else because between the original game and Master Mode, I will be getting a divorce soon so I can spend more time collecting mushrooms and climbing mountains.
Although originally the names "Battle Kid" (バトルキッド), "Mighty Kid" (マイティーキッド), "Knuckle Kid" (ナックルキッド), "Rainbow Warrior Miracle Kid" (レインボー戦士 ミラクルキッド) and "The Battle Rainbow Rockman" (ザ・バトルレインボー ロックマン),[4][5] were proposed, Capcom eventually settled on "Rockman" as Mega Man's Japanese moniker. The word "Rock" in Rockman is a reference to the music genre rock and roll, and is meant to work in tandem with his "sister" robot, Roll. Such music-themed naming conventions are present in a number of Keiji Inafune's other character designs, such as Blues. In addition, the original Mega Man titles intentionally incorporated a "Rock, Paper, Scissors" game play mechanic into defeating certain enemies. In parts of the English speaking world, some people call Mega Man "The Blue Bomber" because of his blue armor and high fighting capabilities.
The Legend of Zelda series has received outstanding levels of acclaim from critics and the public. Ocarina of Time, The Wind Waker, Skyward Sword, and Breath of the Wild have each received a perfect 40/40 score (10/10 by four reviewers) by Japanese Famitsu magazine,[175][176] making Zelda one of the few series with multiple perfect scores. Ocarina of Time was even listed by Guinness World Records as the highest-rated video game in history, citing its Metacritic score of 99 out of 100.[177] Computer and Video Games awarded The Wind Waker and Twilight Princess a score of 10/10.[178][179] A Link to the Past has won Gold Award from Electronic Gaming Monthly. In Nintendo Power's Top 200 countdown in 2004, Ocarina of Time took first place, and seven other Zelda games placed in the top 40.[180] Twilight Princess was named Game of the Year by X-Play, GameTrailers, 1UP, Electronic Gaming Monthly, Spacey Awards, Game Informer, GameSpy, Nintendo Power, IGN, and many other websites. The editors of review aggregator websites GameRankings, IGN and Metacritic have all given Ocarina of Time their highest aggregate scores.[181] Game Informer has awarded The Wind Waker, Twilight Princess, Skyward Sword, A Link Between Worlds and Breath of the Wild with scores of 10/10. Phantom Hourglass was named DS Game of the Year by IGN and GameSpy.[182][183] Airing December 10, 2011, Spike TV's annual Video Game Awards gave the series the first ever "Hall of Fame Award", which Miyamoto accepted in person.[184] Ocarina of Time and its use of melodic themes to identify different game regions has been called a reverse of Richard Wagner's use of leitmotifs to identify characters and themes.[185] Ocarina of Time was so well received that sales increased for real ocarinas.[186] IGN praised the music of Majora's Mask for its brilliance despite its heavy use of MIDI. It has been ranked the seventh-greatest game by Electronic Gaming Monthly, whereas Ocarina of Time was ranked eighth.[187][188] The series won GameFAQs Best Series Ever competition.[189]
A Link Between Worlds features some gossip told to Link by the Rumor Guy. He tells Link that one of the castle staff had seen Zelda sneaking off every night. When she followed her, she saw Zelda staring at the painting in Hyrule Castle depicting the Link and Zelda from A Link to the Past cuddling with each other, implying they became more intimate with each other. This also hints the Zelda in A Link Between Worlds wants to have a similar relationship with the Link of her time.
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