When Zelda's power failed to awaken on Mount Lanayru, Urbosa told Zelda not to give up hope as she did all she could and noted Mount Lanayru wasn't her last shot as anything could spark her powers to awaken. When Ganon appeared Urbosa initially wanted to take Zelda to safety but Zelda refused wanting to fight alongside her comrades even without her powers which Urbosa did not object to, understanding and respecting Zelda's desire to stand alongside them against Ganon along with her courage and sense of duty. Ultimately Urbosa was correct about Zelda's powers as the spark she spoke of occurred when Zelda selflessly tried to shield the exhausted Link from an attacking Guardian saving Zelda and Link. Even In death, Urbosa continued to support Link and Zelda as a spirit once freed from Thunderblight Ganon's imprisonment.

Zelda and Peach are taken onto the Halberd, but are rescued when Metal Gear protagonist Solid Snake infiltrates the ship and defeats another pair of clones. Snake insists that the princesses stay were they are, but Peach and Zelda (who dons her Sheik disguise for the first time in the game, but can transform back to Zelda during the level) instead make their way to the upper deck of the ship, which has come under attack by Star Fox protagonist Fox McCloud. When Peach gets trapped in the crossfire, Sheik teleports into the air and directly attacks Fox's Arwing, forcing him to eject. Peach stops them before they can fight hand-to-hand. As they are joined by Snake and the Pokémon Lucario, a group of Mr. Game & Watches are forcibly ejected by Meta-Knight, who had infiltrated the Halberd with Lucario to take his ship back. The Game & Watches merge into the boss Duon, which is defeated by the heroes. Duon turns back into a single Mr. Game & Watch, who is befriended by Peach. The various heroes subsequently unite to launch an attack on the Subspace Realm from which the attacks have been originating.


As pointed out by others, Zelda has many attributes that attracts allies. While not always a stable relationship from the start, she has gained many good friends throughout various games. Most of her friends deeply respect her as the princess of Hyrule and do not doubt her judgment. Her kindness is enough to turn even some of her enemies into allies.
The Final Fantasy series' settings range from traditional fantasy to science fantasy. Each game focuses on one world that vary drastically in backstory, technological advancement and culture. Humans are the dominant sapient species, with chocobos, moogles and several enemy species being the most commonly recurring non-humans. The worlds often feature Crystals that throughout early settings were magical phenomena fundamental to the elements of the worlds, but in others have different roles.
Enemies are weak to at least one weapon; for instance, Fire Man will take more damage from Ice Man's weapon than from other weapons. This concept draws inspiration from rock-paper-scissors. Robot Master levels can generally be completed in any order, resulting in a strategic hallmark of the series: determining the best order to defeat bosses and earn weapons. Sequels of Mega Man games contain new enemies alongside familiar ones, new bosses and weapons, and perhaps new gadgets. Later installments of the game give the player the option of commanding other player characters with different abilities, such as Proto Man, Duo, and Bass.
Games in The Legend of Zelda series frequently feature in-game musical instruments, particularly in musical puzzles, which are widespread.[2] Often, instruments trigger game events: for example, the recorder in The Legend of Zelda can reveal secret areas, as well as warp Link to the Dungeon entrances. This warping with music feature has also been used in A Link to the Past and Link's Awakening. In Ocarina of Time, playing instruments is a core part of the game, with the player needing to play the instrument through the use of the game controller to succeed.[3] Ocarina of Time is "[one of the] first contemporary non-dance title[s] to feature music-making as part of its gameplay",[4] using music as a heuristic device and requiring the player to utilise songs to progress in the game[5] – a game mechanic that is also present in Majora's Mask.[6]

After the events of Mega Man II, Dr. Wily took control of an off-shore oil platform with some of his powerful Robot Masters. Once again, Dr. Light sends Mega Man to investigate and stop them before it gets out of hand. Mega Man takes down the first four Robot Masters and makes his way to the Wily Castle, where he discovers that four more Robot Masters await him. After defeating them, he encounters a new Mega Man Killer named Punk in the Wily Station, whose Screw Crusher delivers a crushing blow to its opponents. However, Mega Man promptly defeats Punk and defeats Wily with Punk's own weapon.
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