Final Fantasy installments are generally stand-alone stories each with different settings, plots and main characters, however, as a corpus they feature identical elements that define the franchise. Recurring elements include plot thematics, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, pop culture, and mythologies of cultures worldwide.
In Skyward Sword, Zelda is shown to have a father known as Gaepora, whom she seems reasonably close to. The two casually interacted with one another when discussing Link's success at the ceremonial race, to which Zelda voiced her worry. In response, Gaepora reminded Zelda of the importance of a rider and Loftwing`s bond with one another, noting Link`s powerful bond with his Crimson Loftwing. He would also continue on to tease Zelda, jokingly referring her as jealous. Somewhat annoyed at her father`s words, Zelda further voices her worries to him. Seeing Zelda slightly agitated, Gaepora notes her change in behavior when concerning Link. Later on, when Zelda goes missing from a mysterious tornado, Gaepora shows great concern for his daughter and asks Link to save her.

The games in the series have sold a combined total of over 100 million copies worldwide,[13][14] with Mario Kart Wii as the best-selling entry, at 36.83 million.[15] Nintendo assigned the Player's Choice marking label to all four of those Mario Kart games that were in existence during its time, and its successor label, Nintendo Selects, was given to Mario Kart Wii in Europe and Oceania.
Before Dr. Light ever constructed what would eventually become Mega Man, he first designed the robot known as "Proto Man" ("Blues" in Japan) which similar to his name was designed as a prototype of his future creations. Dr. Light's achievement greatly exceeded his expectations, however, he found a critical problem on Proto Man's power reactor. He made plans to modify and repair him, but the robot ran away, fearing that he would lose his identity and become like a different person.
Mario Kart 8 features 200cc mode, anti-gravity racing, introduces ATVs, uploading highlights to YouTube via Mario Kart TV (except on Switch), up to four local players in Grand Prix races, downloadable content, and is the first in the series to boast HD graphics. Introduces the Koopalings, Baby Rosalina, and Pink Gold Peach as new playable characters, and Tanooki Mario, Cat Peach, Villager, Isabelle from Animal Crossing, and Link from The Legend of Zelda as new DLC playable characters.[5] The Nintendo Switch version, Mario Kart 8 Deluxe, also adds the Inkling Girl and Inkling Boy from Splatoon as playable characters for the first time in the series, as well as a new battle mode, "Renegade Roundup", which plays similarly to a game of tag.
Mega Man set out to stop Wily and his robots again, who had stolen the new parts developed by Dr. Light and kidnapped Roll. If the player decides to pursue Wily, Mega Man will mention that Wily's scheming has ended, and then moves in close, presumably to apprehend him. However, he then reacts in shock when he discovers that "Wily" was in fact a mechanical duplicate. If the player decides to rescue Roll, Roll will apologize for worrying Mega Man before revealing she managed to steal some energy from the Wily Robot. In Mega Man's ending, Mega Man says he will bring peace for both humans and robots, and Dr. Wily informs Mega Man that he is no different than him, as he destroyed Wily's robots. Mega Man is in disbelief with what Wily said, but Dr. Light, Roll, and Auto appear to cheer him. Proto Man also appears if he was his partner. Mega Man starts feeling better, but Wily uses their distraction to escape again, and Mega Man starts to pursue him. His cooperative mode ending with Bass has him forced into a battle with Bass shortly after stopping Wily, despite both being significantly injured due to Bass wanting to fulfill his directive, although the conclusion is never revealed. In his cooperative mode ending with Duo, he wishes Duo luck as he proceeds to leave the planet with the energy.
In Skyward Sword, Zelda, daughter of Gaepora, lives in Skyloft with her childhood friend Link,[43] where they are both students at the Knight Academy.[44] After playing the role of the goddess at the Wing Ceremony, Link and Zelda go for a flight together, when suddenly a twister pulls Zelda and her Loftwing below the clouds. This phenomenon is later revealed to have been caused by Ghirahim, who needs Zelda's soul to resurrect Demise, his master.[45][46] Upon Zelda's arrival on the Surface, however, she is rescued by Impa before the Demon Lord can capture her.[47] Link then begins to look for Zelda and eventually finds her in the Earth Spring, but Impa impedes him from reaching the young girl,[48] and instead urges Zelda to continue praying at each goddess statue to finish purifying her body.[49][50]
^ Nintendo (November 18, 2011). The Legend of Zelda: Skyward Sword. Wii. Nintendo. Demise: I will rise again. Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!

Having played Megman since the NES days, I am up for a challenge and am no greenhorn when it comes to the type of gameplay. But to be perfectly honest, some of these levels just seem to go on way too long, to a point which 1 through 8 did not. I only played a little bit of 9 and 10,because I felt Capcom was just ramping up the difficulty to squeeze more gameplay out of an old style game. In the case of 11, all of this would be well and good if I was a kid playing my 8bit Nintendo back in 1987. But in 2018,when there are so many other video games out there with much more depth and enjoyable gameplay, why would I want to struggle with this title?
Breath of the Wild is notably the first and only game where Link and Zelda held feelings of animosity towards each other, until they learned to open up to one another. Once learning to do so, the two came to genuinely care for one another, with both Hylians refusing to sacrifice each other for their own safety, no matter what peril they may be in. This is to the extent where Zelda unconsciously awoke her powers (despite previously being unable to do so, no matter how hard she tried) by shielding Link from a Guardian`s attack, showing how much he means to her. When Link temporarily died, Zelda wept at his body, lamenting his death. Upon learning from the Master Sword that Link can be revived, Zelda wasted no time rescuing Link, while also deciding to use her newfound powers to hold Ganon at bay.
The series' popularity has led to it having an impact in popular culture, with appearances and references in anime, TV, and film. The music in particular has garnered much attention, such as winning a place on the Classic FM Hall of Fame,[15] and a performance from synchronized swimmers at the 2004 Summery Olympics to "Liberi Fatali" from Final Fantasy VIII.
Significant portions of this product require (i) an internet connection and (ii) an Xbox Live or PlayStation Network account (if playing on an Xbox One or PlayStation®4, respectively). Multiplayer features of this product require (i) a persistent internet connection and (ii) an Xbox Live Gold or PS Plus account (if playing on a Xbox One or PlayStation®4 respectively). Third-party accounts may require payment of additional fees.

The first installment of the series was released in Japan on December 18, 1987. Subsequent games are numbered and given a story unrelated to previous games, so the numbers refer to volumes rather than to sequels. Many Final Fantasy games have been localized for markets in North America, Europe, and Australia on numerous video game consoles, personal computers (PC), and mobile phones. Future installments will appear on seventh and eighth generation consoles. As of November 2016, the series includes the main installments from Final Fantasy to Final Fantasy XV, as well as direct sequels and spin-offs, both released and confirmed as being in development. Most of the older games have been remade or re-released on multiple platforms.[1]
The success of Mario Kart has spawned many cartoon-style racing games published by various gaming companies from the 16-bit generation onwards. It has also been referenced in the Paper Mario role-playing series and inspired several stages in the Super Smash Bros. fighting games. The games in the series have sold a combined total of over 100 million copies worldwide.
Zelda as Tetra displayed a tomboyish demeanor, taking challenges head on and even seeming bossy at times. At the beginning of the game, she does not think much of Link due to his habit of taking actions without thinking things through, and also due to the fact that he gets melancholic as they are setting sail to the Forsaken Fortress to rescue his sister.[117] Once Tetra discovers her true identity, she gains more respect towards the young hero, and apologizes for all that has happened to him and Aryll.[118] While Link and the King of Red Lions set out to look for the pieces of the Triforce of Courage, Zelda stays hidden away in a basement located inside Hyrule Castle in order to prevent getting caught by Ganondorf.[119] However, she is eventually found and is taken to Ganon's Tower, where Link must rescue her after assembling the Triforce of Courage.[120]
As you can imagine, Mega Man 11 isn't a very long game. It adheres to a classic formula that relies on the player having to really learn a level to get passed it, and designing them well enough that you're encouraged to replay the game. To give you some incentive to revisit levels you can also engage in challenges. Some are standard fare, such as engaging in time trial modes. Other modes are more unique than that. One type of challenge, for example, is getting through a level with a limited number of jumps. It's nice to have the challenges, but you're not as likely to spend time with them. On the other hand, some levels are designed well enough that they warrant a replay just for the sheer fun factor. Mega Man 11 also features a New Game+ and multiple difficulty settings for players hoping to really test their skills. I've found the game is worth replaying again, even some of its more frustrating moments.
Link's adventures around the kingdom of Hyrule with Princess Zelda are not just restricted to the console at home. In 1989 there was an American animated series which was based on the first games and over time received a cult following. Since then, comics, books and other Zelda fan merch have become well-loved and have helped the series to become so well known. Most notably is the storybook "Hyrule Historia" which was released in 2011 for the series' 25th anniversary and offers a taste of Nintendo's successful story and their fascinating world.
Though Capcom owns the rights to all Mega Man games and has been responsible for the development of all of his console titles, it has in the past licensed the Mega Man character to other companies for PC releases. Mega Man and Mega Man III (with no relation to the NES games of the same name) were developed by the US-based Hi-Tech Expressions, the Mega Man game published on the Game Gear by Sega, and Rockman Strategy was developed and released exclusively in China by AcerTWP. Neither title has since been regarded by Capcom as an official Mega Man series game.
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