I hereby pledge to you, kind internet strangers, to play OoT, TO COMPLETION, no matter how long it takes me. By "completion," I mean "defeat Ganon" (ain't got the staying power or skillz for 100%). I'm allowed to consult walkthroughs, but only when I'm on the verge of rage quitting, as this is more about willpower than it is intellect. I do have the original from when I was a child, but I've just bought the 3D version as it's portable, meaning I'll have less excuse to put it off (also it's an early Christmas treat to myself and only 16 quid on the Nintendo eShop). I'm hesistant to call this a New Year's resolution, as it might take me more than a year and I've started early, but hey ho. If I can do this, I can do anything!
^ "Zelda: The interview!". Nintendo of Europe GmbH. November 17, 2004. Archived from the original on October 12, 2007. Retrieved May 30, 2010. NoE: How does the Minish Cap fit into the Zelda chronology? Is it a prequel to the upcoming The Legend of Zelda: Four Swords Adventures on GameCube? Aonuma: Yes, this title takes place prior to The Legend of Zelda: Four Swords Adventures, and tells the secret of the birth of the Four Sword.

Down tilt Sliding 8% (clean), 5% (late) Mega Man's signature sliding kick attack; he slides approximately four character lengths forward with a kick. Very little startup with low knockback; the hitbox lasts all the way until the slide is finished, which can hit opponents attempting to roll away. A good surprise move, but only if not overused. The actual sliding ability introduced in Mega Man 3 is a non-damaging maneuver, though said ability becomes weaponized with the Charge Kick, Charge Man's weapon in Mega Man 5.


Mario Kart (Japanese: マリオカート Mario Kāto) is a series of kart racing games developed and published by Nintendo as a spin-off of its flagship Mario franchise. It was inaugurated in 1992 with its debut entry, Super Mario Kart for the Super Nintendo Entertainment System, which was critically and commercially successful. There have been a total of 14 titles in the series: 5 for home consoles, 3 portable games, 4 arcade games co-developed by Bandai Namco Entertainment, a port, and an upcoming mobile game.
The success of Mario Kart has spawned many cartoon-style racing games published by various gaming companies from the 16-bit generation onwards. It has also been referenced in the Paper Mario role-playing series and inspired several stages in the Super Smash Bros. fighting games. The games in the series have sold a combined total of over 100 million copies worldwide.
Prior the events of Majora's Mask, Zelda spends a relatively short period of time with Link, before he leaves Hyrule for his quest in search of his companion Navi.[105][106] Zelda, as a child, makes a single appearance in Majora's Mask when Link has a flashback after retrieving the Ocarina of Time from the Skull Kid. The events of the flashback display Link's last meeting with Zelda, where she states her belief that they would meet again.[107] However, before Link departs the land of Hyrule, Princess Zelda gives him the Ocarina of Time to prevent Ganondorf from entering the Sacred Realm and as a memento of the time they spent together.[108][109] She also teaches Link the "Song of Time", a melody that holds a special meaning to her,[110] before handing over the ocarina, mentioning that he should play that melody if something were to happen to him so the Goddess of Time will come to his aid.[111][112]
When transitioning to the 32bit era, Square began to develop games in 3D. A tech demo in 1995 using Final Fantasy VI characters, Final Fantasy VI: The Interactive CG Game, showed the kind of technology they were using. Square opted to develop on the PlayStation, as opposed to the Nintendo 64 as originally intended, due to its use of disc storage instead of the more limited cartridges,[20] and the game still required three discs of storage. Final Fantasy VII was the most expensive game at the time to develop, costing $145 million,[21] though $100 million was spent on marketing.[22] It used pre-rendered backgrounds and character models instead of 2D sprites, in addition to introducing full-motion video sequences. Character models used on the field and those in battle differed, with blocky and less detailed models used on the field. When developing Final Fantasy VIII, Square Enix opted to use a more photo-realistic style, and there was no longer a distinction between field and battle models. The game used more FMVs, and required four discs of storage. Final Fantasy IX was similar, and though its art style was not one of a photorealistic game, it did allow for greater detail than seen previously in the series.

In some games, lines of coins are found on the courses, which if run over and collected, will increase a kart's top speed and can be used to unlock kart parts. Having coins also helps players when their kart is hit by another: instead of spinning and losing control, they lose a coin. Coins are also lost when karts are struck by power-ups or fall off the tracks. The series also features advanced maneuvers such as drifting (also called power sliding), which allows a kart to rapidly turn in a direction preventing the need to brake; and hopping, which helps a kart to avoid obstacles or off-road parts and sometimes can be used to execute tighter turns (the kart makes a short hop and turns in the air, speeding off in the new direction when it lands).


Like its previous installments of games, Mario Kart Wii incorporates playable characters from the Mario series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes including a four person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo DS games that supported online play.[2] Many fans have created alternative servers to continue playing on, one of the more notable being Wiimmfi.


As of April 2018, The Legend of Zelda franchise has sold over 80 million copies, with the original The Legend of Zelda being the fourth best-selling NES game of all time.[190][191] The series was ranked as the 64th top game (collectively) by Next Generation in 1996.[192] According to British film magazine Empire, with "the most vividly-realised world and the most varied game-play of any game on any console, Zelda is a solid bet for the best game series ever."[193]
In Time Trial mode, players race against the clock through the same tracks that are present in Grand Prix mode in 150cc engine class, attempting to set the fastest time possible. There are no opponent racers or item boxes, though the player will always begin each race with three Mushrooms in reserve. For any given course the shortest total times are saved, and the shortest single lap time of any race is also saved. The fastest time is saved as a ghost, a copy of the player's performance, which the player can race against later. In Mario Kart 8 Deluxe, 200cc Time Trial has been added.

While she was not the first Princess Zelda in the history of Hyrule, she was the first in a long line of princesses to be named Zelda by law and not tradition after she was put into a deep sleep for many generations. Her brother, the Prince of Hyrule at the end of its Golden Era, who was partly to blame for her comatose state, decided that, in honor of his sister, every princess born into the Royal Family of Hyrule should be named Zelda.[41][42]
amiibo compatibility – The Wolf Link amiibo from Twilight Princess HD, the Zelda 30th Anniversary series amiibo, and The Legend of Zelda: Breath of the Wild series amiibo are all compatible with this game. Tap the Wolf Link amiibo (sold separately) to make Wolf Link appear in the game. Wolf Link will attack enemies on his own and help you find items you’re searching for. Tap a Zelda 30th Anniversary series amiibo to receive helpful in-game items or even a treasure chest!
Zelda is the princess of Hyrule. In Link's dream, he sees Princess Zelda being snatched away by a pig-shaped creature. Later, Zelda meets up with Link and she is shocked to hear the news about the latest events. She fears that the evil of the past has re-awakened and sends Link to go to Kakariko Village to see Sahasrahla. Before he leaves she gives him a special charm. Yuga later turns Zelda into a portrait and takes her to Lorule. He then uses her portrait and those of the Seven Sages to revive Ganon. After Link rescues all the sages, Zelda grants Link the Light Arrows needed to defeat Yuga, now fused with Ganon. After the fight, Zelda tells Princess Hilda that she wished it did not have to be this way. She and Link then use Hyrule's Triforce to restore Lorule's Triforce.
Mega Man currently ranks 27th on the SSB4 tier list, in C tier as a high tier character. Mega Man's most prevalent advantage is that he has among the best projectile games in Smash 4, with his wide array of projectiles being able to keep opponents away. He excels in pressuring as a result, with his Crash Bomber able to pressure shields easily, Metal Blade being an overall useful tool for forcing approaches, shield pressure and edgeguarding, and a useful mid-range spacing tool with his Mega Buster. This is made more effective once combined with Mega Man's grab game; his grab is among the fastest in the game, with his down throw being a decent combo starter, while his back throw is a decent damage racker and KO option at high percents. Mega Man also possesses above-average endurance due to his high weight and falling speed, which ties in with an effective recovery in Rush Coil that doesn't cause him to go helpless. Some of Mega Man's finishes are also among the strongest in the game, such as his up tilt and down smash. Finally, owing to his high air friction, Mega Man also has extremely fluid control in the air, including the ability to zig-zag while jumping.
The Wind Waker presents Zelda in a secret identity as Tetra, a female pirate who leads a small group of thieves after the death of her mother.[114] Tetra, however, is even unaware herself of being part of the royal bloodline, and this is a first occurrence for The Legend of Zelda series.[115] Despite this, the female pirate is aware of the existence of Hyrule, the Master Sword, and the legend of the Hero of Time. Tetra's identity as a descendant of Princess Zelda is revealed when she travels with Link to Hyrule Castle, beneath the Great Sea.[22]

Like most RPGs, the Final Fantasy installments use an experience level system for character advancement, in which experience points are accumulated by killing enemies.[88][89][90][91] Character classes, specific jobs that enable unique abilities for characters, are another recurring theme. Introduced in the first game, character classes have been used differently in each game. Some restrict a character to a single job to integrate it into the story, while other games feature dynamic job systems that allow the player to choose from multiple classes and switch throughout the game. Though used heavily in many games, such systems have become less prevalent in favor of characters that are more versatile; characters still match an archetype, but are able to learn skills outside their class.[23][73][74]
Mario Kart Wii features multiple game modes: Grand Prix, Time Trials, Versus, and Battle. All modes support single-player gameplay; Versus and Battle support local multiplayer for up to four players, with or without computer-controlled players. In Grand Prix, the player participates in four three-lap races from one of eight cups against eleven opponents. The player is awarded points at the end of each race based on their ranking. The total number of points collected determines the player's overall rank. Versus mode is similar to Grand Prix, but the presented courses and items may configurable. In Time Trials, the player must quickly complete the race in the fastest time possible— there are no opponents or items except for three Mushrooms given at the start of each race. The player can compete against a ghost character, which mimics a player's movements from an earlier race. Ghost data can be saved in the Wii console memory.
Nintendo 3DS Mario Kart 7, released in 2011 for the Nintendo 3DS, features optional 3D stereoscopic graphics and can be played using the console's gyroscope, which allows players to race in first-person and steer vehicles simply by turning the game system. Other features unseen in previous installments include the ability to build customizable vehicles with unlockable parts such as frames or tires; retractable hang gliders, which allow players to glide through the air, skipping over parts of the track or locating new routes/shortcuts that are otherwise inaccessible; fully submersible karts; and segments of tracks that are completely underwater. The game features 4 new characters: Metal Mario, Lakitu, Wiggler, and Honey Queen. This is also the first Mario Kart game where Shy Guy can be played as without playing in multiplayer mode. The player can play online via Nintendo Network, participating in races or battles with up to seven other players, and exchange game data with other Nintendo 3DS consoles. Two of the new courses are set on Wuhu Island from the non-Mario game series Wii Fit.
Jump up ↑ "I set out for Goron City today to make some adjustments to Divine Beast Vah Rudania. I still recall feeling his eyes on me as I walked ahead. The feeling stayed with me so long, I grew anxious and weary. It is the same feeling I've felt before in his company... And still, not a word passed his lips. I never know what he's thinking! It makes my imagination run wild, guessing at what he is thinking but will not say." — Zelda's Diary (Breath of the Wild)

Forget everything you know about The Legend of Zelda games. Step into a world of discovery, exploration, and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. Travel across vast fields, through forests, and to mountain peaks as you discover what has become of the kingdom of Hyrule In this stunning Open-Air Adventure. Now on Nintendo Switch, your journey is freer and more open than ever. Take your system anywhere, and adventure as Link any way you like.


Zelda is featured on four stickers. Two of these are titled "Young Zelda," while the other two are simply titled "Zelda." The first two depict artwork of Zelda as a child from Ocarina of Time and The Minish Cap, and provide a +20 bonus to electric attacks and a +16 bonus to battering resistance, respectively. The latter can only be used by Link, Toon Link, Zelda, and Ganondorf. The two stickers titled "Zelda" depict artwork of Zelda from A Link to the Past and of her adult form from Ocarina of Time. The former grants a +27 bonus to magic attacks and, like all other stickers that grant bonuses to magic attacks, can only be used by Zelda and Peach. The latter grants a +18 bonus to flame resistance and can only be used by Link, Toon Link, Zelda, and Ganondorf.
Jump up ↑ "All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes... You must lay the Master Sword to rest and close the Door of Time... However, by doing this, the road between times will be closed. Link, give the Ocarina to me... As a Sage, I can return you to your original time with it." — Princess Zelda (Ocarina of Time)
^ Jump up to: a b "Long interview with Eiji Aonuma". nindori.com. Nintendo DREAM. Feb 2007. Archived from the original on January 27, 2007. Retrieved June 4, 2010. 『時のオカリナ』から百数年後の世界です。 ... 『風のタクト』はパラレルなんですよ。『時のオカリナ』でリンクが7年後の世界に飛んで、ガノンを倒すと、子ども時代に戻るじゃないですか。『トワイライトプリンセス』は、平和になった子ども時代から百数年後の世界なんです。 / It is a world 100 and something years after Ocarina of Time. ... The Wind Waker is parallel. In Ocarina of Time, Link leaps to a world seven years later, defeats Ganon, and then returns to the child era, right? Twilight Princess is the world 100 and something years after peace is restored in the child era.

Up until Breath of the Wild, the Legend of Zelda series avoided using voice acting in speaking roles, relying instead on written dialogue. Series producer Eiji Aonuma previously stated that as Link is entirely mute, having the other characters speak while Link remains silent "would be off-putting".[9] Instead of theme music for different locations, Breath of the Wild plays natural ambience around the player as main sounds, in addition to some minimalist piano music.[10]
Of the various "Mega Men", classic series Rockman is the only one with blue eyes. All other characters to bear the name "Mega Man" have green eyes. Curiously in the PSP remake Mega Man Powered Up his eye color is changed to green (though the artwork for the game shows him with blue eyes). In the Mega Man Megamix illustrations, his eye color is also depicted as green.
Souls creator Hidetaka Miyazaki (FromSoftware) named A Link To The Past as one of his favorite role-playing video games.[200] According to Miyazaki, "The Legend of Zelda became a sort of textbook for 3D action games."[201] Ico director Fumito Ueda (Team Ico) cited Zelda as an influence on Shadow of the Colossus.[202] Fable series director Peter Molyneux (Lionhead Studios, Microsoft Studios) stated that Twilight Princess is one of his favorite games. "I just feel it's jaw-dropping and its use of the hardware was brilliant. And I've played that game through several times," he said to TechRadar.[203] Darksiders director David L. Adams (Vigil Games) cited Zelda as an influence on his work.[204] Prince of Persia and Assassin's Creed director Raphael Lacoste (Ubisoft) cited The Wind Waker as an influence on Assassin's Creed IV: Black Flag.[205] CD Projekt Red (The Witcher, Cyberpunk 2077) cited the Zelda series as an influence on The Witcher series, including The Witcher 3: Wild Hunt.[206] Final Fantasy and The 3rd Birthday director Hajime Tabata (Square Enix) cited Ocarina of Time as inspiration for the seamless open world of Final Fantasy XV.[207]
While those of you playing post-release will have the advantage of being able to Google up a boss-weakness guide for Mega Man 11 (because I wrote it for you), figuring out the boss order was definitely the biggest overall challenge in this universally tough game and I recommend that you at least attempt it on your own. Again, the marathon-length levels can make this a slog if you don’t end up having the right weapon, and unclear checkpoints mean you’ll have to repeat large sections if you slip up. While some tough, modern games like Super Meat Boy and Celeste let you respawn instantly, Dr. Light has yet to perfect that technology, so you’ll be hiking back through long portions of difficult levels. Personally, I like that: Failing in a video game should have consequences. Dark Souls players get it.

The relationship Zelda has with Link is close, possibly her closest. A popular theory among fans is that of a romantic relationship between some of the Zelda and Link characters in the Zelda series. Although never explicitly confirmed in a video game title, this theory is based on hints given in the games, interviews with the game creators, and content of the animated series, comics, and manga (although the last three are generally considered non-canonical).


Step into a world of discovery, exploration, and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. Travel across vast fields, through forests, and to mountain peaks as you discover what has become of the kingdom of Hyrule in this stunning Open-Air Adventure. Now on the Nintendo Switch console, your journey is freer and more open than ever. Take your system anywhere, and adventure as Link any way you like.
Nintendo GameCube Mario Kart: Double Dash!!, released in 2003 for the Nintendo GameCube, introduced a number of new gameplay features. The most prominent feature is co-op gameplay with two riders per kart, where one player drives and the other uses items. This is also the first game to allow everyone to move on regardless of which position they earned after each race. In addition to 9 of the 10 characters who return from previous installments (excluding Donkey Kong Jr.), 11 new playable characters are added: Diddy Kong, Bowser Jr., Birdo, Princess Daisy, Waluigi, Koopa Paratroopa, babies Mario and Luigi, Petey Piranha, King Boo, and the newly-created Toadette. Each pair of drivers is assigned their own unique special item (e.g. fireballs for Mario and Luigi, or giant bananas for Donkey and Diddy Kong). Individual characters also gain their own unique custom-designed karts. Another new addition is the "All-Cup Tour," which has the player race in every track at the same time; once this is cleared on the highest difficulty setting, the player can unlock a "Parade Kart," which can be used by any character of any weight.
Time Trials – The player races alone in order to finish any course in the fastest time possible. The best time is then saved as a ghost, which the player can race against in later trials. Since Mario Kart: Double Dash!!, a new function called Staff Ghosts is introduced, Staff Ghosts are members of the Nintendo team that set staff times for one to try and beat. One's personal best has to be better than the staff time of a ghost in order to unlock Expert Staff Ghosts, which only appeared in Mario Kart Wii and Mario Kart 7, which in turn unlock characters, vehicles, or stamps, in addition to viewing ghost data.
Toward the end of Spirit Tracks, before the final battle against Malladus, Zelda is reunited with her body, and is no longer able to levitate. Link runs underneath her to catch her as she falls, and she lands on top of him and knocks them both to the ground. Upon awakening, Zelda, overjoyed to have her body back, embraces Link, causing him to blush. Finally, after Malladus is defeated, Zelda and Link watch Anjean and Byrne's spirits ascend to the heavens. The camera then lowers to show Zelda and Link holding hands while Zelda's Lullaby plays in the background. After the credits, a short cut-scene shows Zelda gazing at a picture of Link on the Spirit Train with her flying beside him, which she keeps on her desk. She may also wave at Link depending on his answer to a question Zelda asked him during the events of the story.
The Final Fantasy series' settings range from traditional fantasy to science fantasy. Each game focuses on one world that vary drastically in backstory, technological advancement and culture. Humans are the dominant sapient species, with chocobos, moogles and several enemy species being the most commonly recurring non-humans. The worlds often feature Crystals that throughout early settings were magical phenomena fundamental to the elements of the worlds, but in others have different roles.
Nintendo is likely to have more mobile titles in the works. The company originally planned to have released five smartphone games by 2017, but only Super Mario Run, Fire Emblem Heroes, Animal Crossing: Pocket Camp, and the ill-fated Miitomo social app have made it out so far. Last year The Wall Street Journal reported that Nintendo was working on a Legend of Zelda mobile title.
Featured articles Articles in need of citations Mega Man characters Robot Masters Characters with music names Playable Characters Light Numbers Protagonists Special Weapons Users Mega Man's Soccer Players Mega Man: Battle & Chase Racers Rockman Strategy Characters voiced by Doug Parker Characters voiced by Ian James Corlett Characters voiced by Gregory Smith Characters voiced by Christopher Gray Characters voiced by Ruth Shiraishi Characters voiced by Cole Howard Characters voiced by Benjamin Diskin [Configure Reference Popups]

Zelda then took the Master Sword to the Great Deku Tree in Korok Forest, considering it a safe place for the blade to rest for the next century though noted while Link would likely lose his memories as a result of the Slumber of Restoration she was certain the blade would reunite with its "master". Zelda tried to get the tree deity to relay a message he politely refused advising her it would sound better in her voice which Zelda took as a complement before placing the sword in its pedestal. After saying her goodbye to the tree, Zelda then left and returned to Hyrule Castle, where she used her powers to seal Calamity Ganon, and herself, away for the next one hundred years. This halted her aging while she was sealed.
Jump up ↑ "Once the wizard had finished casting his spell, Princess Zelda crumpled where she stood. [...] Mad with grief and regretting what he had done, the young king placed his sleeping sister, Princess Zelda, on an altar in the North Castle, in the hopes that she would someday be revived. [...] The story became the legend of the first Princess Zelda. [...] There came a day when the demon army led by the Demon King Ganon invaded Hyrule and stole the Triforce of Power. The reigning Princess Zelda divided the Triforce of Wisdom, which was in her possession, into eight pieces, hiding them in different corners of the kingdom. [...] Just then, a boy named Link appeared. [...] Using the power of the Triforce of Wisdom, Link crushed the Demon King and saved Princess Zelda. [...] Even after defeating Ganon, Link remained in the Kingdom and lent a hand to the reconstruction efforts. [...] Link, having obtained the Triforce of Courage, used the Triforce's power to awaken Princess Zelda I from her slumber." (Hyrule Historia (Dark Horse Books), pg. 104-107, 109)

Unlike recent groundbreaking reboots of Mega Man’s NES contemporaries like The Legend of Zelda and Super Mario Bros., Mega Man 11 only slightly modernizes series staples (shooting, jumping, boss fights) without adding much depth. Don’t expect many surprises: Just like we’ve done 10 times before, you beat the bosses, work your way through Wily’s castle, and then it’s over. I suppose that makes Mega Man 11 conform to a series where spinoffs added the most variety -- like Mega Man X’s exploration elements, which I really did miss in Mega Man 11’s linear, secret-free levels. But I highly enjoyed the one major gameplay innovation, the “Double Gear” system (I can only hear David Hayter’s Solid Snake say this), and it left me wanting more.

In the end, Mega Man defeated the remaining Robot Masters and infiltrated Wily's fortress. Along the way, Bass challenges him to a duel, having used Evil Energy to increase his power, but Mega Man emerges triumphant once more. When he finally reaches Dr. Wily, he is caught in an energy trap and is almost destroyed by Wily's machine's cannon, but is saved when Duo appears and takes the blast for him. Duo, now immobilized, is in turn saved by Proto Man. Mega Man thanks Proto Man for helping Duo recover and takes on Wily's newest machine.
The success of Mario Kart has spawned many cartoon-style racing games published by various gaming companies from the 16-bit generation onwards. It has also been referenced in the Paper Mario role-playing series and inspired several stages in the Super Smash Bros. fighting games. The games in the series have sold a combined total of over 100 million copies worldwide.
The Princess responded by refusing to reveal it, even when her brother and the Magician threatened her. In his anger, the Magician put a powerful curse on the Princess, despite the objections of the new King. The exertions caused the Magician himself to drop dead after casting the spell, so he could not be induced to undo it. Devastated, the grieving brother had his sister locked in a tower of the North Castle, and decreed that every female born into the royal family would thereafter be named Zelda, in memory of the tragedy.
You are currently playing Mario Kart 64 game for free on Arcade Spot. It is a single game out of a variety of games that you can play on Arcade Spot. Play more games like Mario Kart 64 in the Action, Arcade, Driving, Emulator, Mario, N64, and Racing gaming categories. This game has a rating of 79 out of 100 based on 745 user ratings. If you enjoyed playing the game, give it a thumbs up. Free Online Games and Arcade Games are added every day. Arcade Spot will bring you the best games without downloading and a fun online gaming experience on the internet.
K'Nex produced sets with tracks from the game and figures of Mario, Luigi, Yoshi, Donkey Kong, and Bowser in karts and bikes. These have been released to promote Mario Kart Wii, Mario Kart 7, and Mario Kart 8. McDonald's released an eight-character set of Happy Meal toys based on Mario Kart 8, where the characters' karts were customizable with stickers. Nintendo itself has also offered Mario Kart-related merchandise, such as a soundtrack for Mario Kart 64 offered by mail; and varying pieces of merchandise through the Club Nintendo customer rewards program, such as a Mario Kart Wii-themed stopwatch, gold trophies modeled after those in Mario Kart 7, and a CD featuring the soundtrack of Mario Kart 8.
Nintendo 3DS Mario Kart 7, released in 2011 for the Nintendo 3DS, features optional 3D stereoscopic graphics and can be played using the console's gyroscope, which allows players to race in first-person and steer vehicles simply by turning the game system. Other features unseen in previous installments include the ability to build customizable vehicles with unlockable parts such as frames or tires; retractable hang gliders, which allow players to glide through the air, skipping over parts of the track or locating new routes/shortcuts that are otherwise inaccessible; fully submersible karts; and segments of tracks that are completely underwater. The game features 4 new characters: Metal Mario, Lakitu, Wiggler, and Honey Queen. This is also the first Mario Kart game where Shy Guy can be played as without playing in multiplayer mode. The player can play online via Nintendo Network, participating in races or battles with up to seven other players, and exchange game data with other Nintendo 3DS consoles. Two of the new courses are set on Wuhu Island from the non-Mario game series Wii Fit.
Recently a series of artbooks called the Official Complete Works has been published for individual Mega Man series, showcasing a large collection of artwork and background information. To date, books for the Zero, Classic and X (released together as R20), Star Force, and Battle Network series have been produced. Although these books have for many years been exclusive to Japan, UDON Entertainment Corporation has finished translating the Official Complete Works series for the North American market, called "R25".
In Oracle of Seasons and Oracle of Ages, Zelda is revealed to be the hope of the people.[85] She is the one who sends Impa to Labrynna and Holodrum to find Nayru, the Oracle of Ages,[86] and Din, the Oracle of Seasons, and bring them to Hyrule for safety. Zelda herself appears if the two games are linked. When players have defeated both General Onox and Veran in the linked game, Twinrova will kidnap Zelda in order to sacrifice her to resurrect Ganon.[87] Link dashes to her rescue and Twinrova fails to sacrifice Zelda, making them to sacrifice themselves in order to resurrect Ganon. Due to the fact that they could not sacrifice Zelda as planned, the Ganon they resurrect is mindless and raging and is defeated by Link. In these games, Zelda has a sprite similar to that of Marin, the girl Link mistakes for Zelda when he wakes up at the beginning of Link's Awakening.
"The Legend of Zelda Theme" is a recurring piece of music that was created for the first game of the franchise. The composer and sound director of the series, Koji Kondo, initially planned to use Maurice Ravel's Boléro as the game's title theme, but was forced to change it when he learned, late in the game's development cycle, that the copyright for the orchestral piece had not yet expired. As a result, Kondo wrote a new arrangement of the overworld theme within one day.[7] The "Zelda Theme" has topped ScrewAttack's "Top Ten Videogame Themes Ever" list.[8] 
×