In the game's story mode, "The Subspace Emissary", Zelda is watching a match between Mario and Kirby alongside Princess Peach. When the flying battleship Halberd appears over the stadium, both princesses join Mario and Kirby in fighting off the enemies that emerge from it. After the fight, Mario is blown out of the stadium, and Zelda and Peach are captured by Petey Piranha, one of Mario's enemies. Kirby fights Petey to rescue the princesses, but can only save one of them (the player can choose which one). The other princess is turned into a trophy by Wario, and Kirby escapes with the rescued princess as the entire stadium is pulled into Subspace by a Subspace Bomb.
"Skyward Sword" was released in 2011 and really put the Wii controller to the test. Other spin-offswere released for Nintendo's numerous handheld systems which show Link in unusual adventuressuch as "Link's Awakening" for the Game Boy (1993) or "A Link Between Worlds" for the 3DS (2014).For those who not only want a virtual adventure but also want to take home a slice of the hero'sfantasy world, the Zelda fan merch in the EMP Online Shop will not disappoint.
In Skyward Sword, Zelda, daughter of Gaepora, lives in Skyloft with her childhood friend Link,[43] where they are both students at the Knight Academy.[44] After playing the role of the goddess at the Wing Ceremony, Link and Zelda go for a flight together, when suddenly a twister pulls Zelda and her Loftwing below the clouds. This phenomenon is later revealed to have been caused by Ghirahim, who needs Zelda's soul to resurrect Demise, his master.[45][46] Upon Zelda's arrival on the Surface, however, she is rescued by Impa before the Demon Lord can capture her.[47] Link then begins to look for Zelda and eventually finds her in the Earth Spring, but Impa impedes him from reaching the young girl,[48] and instead urges Zelda to continue praying at each goddess statue to finish purifying her body.[49][50]
Taking place in Cologne, Germany, on September 23, 2010, the video game music concert Symphonic Legends focused on music from Nintendo and, among others, featured games such as The Legend of Zelda. Following an intermission, the second half of the concert was entirely dedicated to an expansive symphonic poem dedicated to the series. The 35-minute epic tells the story of Link's evolution from child to hero.[213][214]

Mega Man's primarily extremely courageous and just, choosing to become Mega Man and face the threat Wily posed because he wanted to help and do the right thing. This said he's also a pacifist and in the Mega Man Powered Up pre-boss cutscenes he always tried to find an alternative to violence. This trait was also, to a degree, shown in Mega Man 8 where he questioned Bass as to why they must fight. Along with these traits he's also kind, generous and polite.


Happy Monday, everybody! I know I keep forgetting to post a Caption Contest every week, but I could not, under any circumstance, miss this week of all weeks. Super Smash Bros. Ultimate releases this Friday, and I’m sure the entire Nintendo fanbase is looking for a way to alleviate the anticipation. So why not let the Zelda Dungeon Caption Contest distract you for a little while as you wait for Ultimate to hit store shelves?
But even after getting chocobos, there's the extremely irritating issue of literal miles of invisible walls along roadways for no discernable reason I can see other than to make it difficult to get anywhere with any degree of ease. It wouldn't even be quite so irritating if it was a consistent rule, but it isn't! Some rails you can jump off of, some you can't, and there is no way to tell the difference until you try. It might make sense if it was a drop that would probably kill you if you lept off, but usually it's just some grass on the other side, infuriatingly out of reach over a very low jump unless you take the looooong way around. And, again, some of these rails go on for miles. How fun do you think it is to run your chocobo for miles and miles, searching for some obtuse way out? What a stupid decision.

The series portrays an overt romantic relationship between the two protagonists. Link is always begging Zelda for a kiss; however, even when she agrees to indulge him, it never occurs. They are interrupted by monsters, or Spryte, or any number of unfortunate circumstances. It is directly revealed that Zelda loves Link in one episode, and there is no doubt of their romantic relationship in this series. Thirteen of these cartoons were produced before the cancellation of The Super Mario Bros. Super Show. Princess Zelda was voiced by Cynthia Preston in the cartoon.

Zelda is depicted as a kind and benevolent ruler with a wisdom beyond her years and a deep love towards the people she watches over. She is a caring, graceful and self-sacrificing person.[25][26] Zelda's most prominent display of compassion and selflessness was when she saved the life of Midna, the Princess of the Twilight Realm, who had been nearly killed by the false King of the Twilight, Zant.[27] Zelda's wisdom is her most valuable attribute. As a matriarch, it is imperative that she make the wisest decision concerning the fate of Hyrule; in Twilight Princess when Zant threatened her life and the lives of all of her subjects, she wisely surrendered to him.[28] She upholds her responsibilities no matter the cost and is always willing to help her friends, such as in Skyward Sword, where Zelda faces her duties as the goddess reborn and willingly remains in a deep sleep to keep Demise imprisoned within his seal.[29] Above all, Zelda is known to be a forgiving person even towards those who have harmed her before, as seen in Spirit Tracks, where she asks Anjean to take care of Byrne even though he was the one who stole her body.[30]


Get ready for a review of a lifetime because I'm about to spit straight fire about this game. You ever want to feel like you're in a high-speed chase going 200 miles an hour while running away from turtles? That's what this game feels like. It incorporates all the genius of all the past MarioKart games into this one mega deluxe game, all while sprinkling in new fun and exciting courses. Seriously dudes, I never cussed out a Mii named Despacito as much as I did while playing online. Don't even get me started on battle mode either that mode don't play. Almost decked my sister in the face on accident because of the tsunami waves of green shells I was being hit with. Overall fantastic masterpiece and just a Pro-Tip never use tilt controls unless you like to have an internal meltdown.

From Final Fantasy X onward the series has had other composers as Uematsu eventually left Square to go freelance, though he has continued to compose music for the series for as recent as the original Final Fantasy XIV. The soundtrack for Final Fantasy X was a joint effort between Uematsu, Masashi Hamauzu, and Junya Nakano, the music for Final Fantasy XII was mainly composed by Hitoshi Sakimoto, Masashi Hamauzu did the soundtrack for Final Fantasy XIII, and Yoko Shimomura—who had previously composed the music for Square Enix's Kingdom Hearts series—composed the music for Final Fantasy XV.
Mega Man is the protagonist from the comic book series. He also appeared in Sonic the Hedgehog, Sonic Universe and Sonic Boom during the crossovers Worlds Collide and Worlds Unite. Aside from those appearances, Mega Man had a cameo appearance as a statue in the cover of Sonic the Hedgehog #89 (only his torso can be seen, behind the title) and a spray painting in the introduction page of Sonic Super Special #10. He was also vaguely referenced a few times in Sonic the Hedgehog #252.
Hit the road with the definitive version of Mario Kart 8 and play anytime, anywhere! Race your friends or battle them in a revised battle mode on new and returning battle courses. Play locally in up to 4-player multiplayer in 1080p while playing in TV Mode. Every track from the Wii U version, including DLC, makes a glorious return. Plus, the Inklings appear as all-new guest characters, along with returning favorites, such as King Boo, Dry Bones, and Bowser Jr.!
Throughout the lifespan of The Legend of Zelda series, a number of games (including main series games as well as re-releases and spin-offs) in varying states of completeness have had their releases cancelled. Perhaps the earliest of these was Gottlieb's The Legend of Zelda Pinball Machine (cancelled 1993). After securing a license from Nintendo to produce two Nintendo-franchise-based pinball machines, pinball designer Jon Norris was tasked with designing the table. Before it was completed, Gottlieb decided to repurpose the game with an American Gladiators theme. Licensing for this version ultimately fell through and the game was released as simply Gladiators (November 1993).[103]
Several incarnations of Zelda have ties to the Sheikah through both her connection to the various incarnations of Impa and Zelda's Sheikah alter-ego, Sheik. Interestingly enough, though not a true Sheikah (as Sheik is an alter-ego), Zelda's robes in Ocarina of Time and Twilight Princess feature the Sheikah Symbol. In the Oracle series, her robes feature an alternate version of the Sheikah Symbol with the "eye" part of the symbol replaced by a Triforce symbol. in Ocarina of Time, Zelda (in her guise as Sheik) is shown to be knowledgeable of various Sheikah legends, which were presumably told to her by Impa, either during her childhood and/or while they were hiding from Ganondorf. It is also implied that Impa trained Zelda in the secret arts of Sheikah in order to allow her to pass herself off as Sheik and better protect herself from Ganondorf and his minions.

The waiting comes into play again here with the hunts, which will be the majority of the filler busywork. Like 80% of the problem I have with the hunts in particular would be gone if they'd just let us be able to accept multiple hunts, but no - get one, finish one, report back to a tipster, repeat ad infinitum, which is especially fun with the few hunts that require special weather conditions. And of course, you can only do a slow jog in major cities to get back to a tipster (god I hate you Lestallum, why does the guy have to be way in the furthest corner of the bazaar), which means even MORE waiting. FFXII did multiple hunts just fine over a decade ago. What excuse does FFXV have?
The series has received critical acclaim for the quality of its visuals and soundtracks.[46] In 1996, Next Generation ranked the series collectively as the 17th best game of all time, speaking very highly of its graphics, music and stories.[154] It was awarded a star on the Walk of Game in 2006, making it the first franchise to win a star on the event (other winners were individual games, not franchises). WalkOfGame.com commented that the series has sought perfection as well as having been a risk taker in innovation.[155] In 2006, GameFAQs held a contest for the best video game series ever, with Final Fantasy finishing as the runner-up to The Legend of Zelda.[156] In a 2008 public poll held by The Game Group plc, Final Fantasy was voted the best game series, with five games appearing in their "Greatest Games of All Time" list.[157]

Link rescues Zelda and takes her into the Sanctuary, where she remains under the protection of the Loyal Sage for part of the game. After Link retrieves the Master Sword from the Lost Woods, Zelda is kidnapped by Agahnim's henchmen and sent to the Dark World in his final ritual, breaking the seal. She is not seen again until she is rescued by Link from Turtle Rock. Saving her and the other six maidens opens the entrance to Ganon's Tower, the final dungeon of the game. Zelda is last seen together with her revived father in the end credits sequence. It is hinted in the Oracle games and A Link Between Worlds that this Zelda became intimate with Link later on.
If you're like me and grew up playing Mario Kart, you'll see this one blows all the others out of the water! The characters are so much more detailed and they've introduced new ones: King Boo, Bowser Jr, Dry Bones, & Inklings (Boy and Girl), as well as kept the older ones. The tracks have greater visibility and the overall resolution is incredibly clear. They've added new tracks, but kept some old ones which brings back childhood nostalgia. The carts now glow and look more futuristic. We can now carry 2 items at once, and the Item Boxes now come with 2 items! Nintendo has outdone themselves and I am excited to continue to share my love for this game with my niece and nephew! I am writing this review as part of a contest.
In addition to both the Hyrule Warriors incarnation of Zelda and Tetra, Ghost Zelda who is designated as Toon Zelda appears as a playable character from the Phantom Hourglass and Spirit Tracks DLC. Toon Zelda fights by possessing a Phantom wielding Phantom Arms and light magic fueled by the Sacred Power of the Spirits. Unlike her grandmother Tetra, Toon Zelda has no role in the story. Additionally, there are several Fairy Clothing options based on her outfit can be unlocked on the Grand Travels Map: Destiny Tiara, Destiny Necklace, Destiny Top, and Destiny Skirt.
Ocarina of Time was re-released on the GameCube in 2002, when it was offered as a pre-order incentive for The Wind Waker in the U.S., Canada and Japan.[67] Europe continued to receive it free in every copy of The Wind Waker, except for the discounted Player's Choice version. It includes what is widely believed to be the remnants of a cancelled 64DD expansion for Ocarina of Time known as Ura Zelda in early development. Named Ocarina of Time Master Quest, the game was given the addition of revamped, more difficult dungeon layouts.[67] Ocarina of Time was included as part of the Collector's Edition for the GameCube in 2003.[68] It is now available through the Wii's Virtual Console service.[69] In 2011, Nintendo released a new version of the game in stereoscopic 3D for the Nintendo 3DS, The Legend of Zelda: Ocarina of Time 3D. In July 2015, Nintendo rereleased it for the Wii U Virtual Console.[70]

Mega Man 11 sticks so close to the established formula that it wouldn’t have made much of a splash if it had come out in 2008, or 1998. In fact, it has more in common with 1996’s Mega Man 8 than any other game in the series, and feels like a direct sequel to it. I found Mega Man 11 amusingly difficult even with the help of the time-slowing Double Gear system and there are some cool robot moments, but in a series with such great highs (Mega Man 2, 3, 9,10, specifically) and lows (Mega Man 7), it’s pretty average. The robot bosses are mostly bland and familiar (with the exception of the very silly Block Man – I love that guy), and their imparted weapons are a hit-and-miss collection. But Mega Man plays like he should even with the cutesy but tolerable art style, and that’s good because the challenge is cranked up to 11 and getting through these levels takes old-school precision and patience. Mega Man 11 is a good foundation for the next 10 Mega Man games.
The music was composed by Asuka Ohta and Ryo Nagamatsu; who both used new interpretations of the familiar melodies from earlier games alongside original material. A 46-track official soundtrack was released in December 2011 as a Club Nintendo reward in Japan.[18] The speaker on the Wii Remote is frequently used during gameplay, as sound effects like crashes and warning signals are emitting from it. During the extensive testing of the different Wii Wheel prototypes, the developers decided to have the voice actors playing the game during recording sessions.[14]

Before Dr. Light ever constructed what would eventually become Mega Man, he first designed the robot known as "Proto Man" ("Blues" in Japan) which similar to his name was designed as a prototype of his future creations. Dr. Light's achievement greatly exceeded his expectations, however, he found a critical problem on Proto Man's power reactor. He made plans to modify and repair him, but the robot ran away, fearing that he would lose his identity and become like a different person.
Overall, the character of Mega Man has been well received by critics. IGN called him an icon of Capcom.[45] Nintendo Power listed Mega Man as their fourth favourite hero, citing his ability to steal weapons from downed Robot Masters.[46] Mega Man was also listed as the best robot in video games by many sources such Joystick Division, UGO Networks, and Complex.[47][48][49] GameDaily ranked him as the best Capcom character of all time.[50] UGO Networks listed Mega Man as one of their best heroes of all time, and called him "one of the most iconic video game heroes of all time".[51] He was included in GameSpot's "All Time Greatest Video Game Hero" contest and reached the "Elite Eight" round before losing to Mario.[52] In a Famitsu poll done in February 2010, Mega Man was voted by readers as the twenty-second most popular video game character.[53] The 2011 Guinness World Records Gamer's Edition lists Mega Man as the 23rd most popular video game character.[54] In 2012, GamesRadar ranked him as the 12th "most memorable, influential, and badass" protagonist in games.[55]
The story begins with Zelda awakening from a recurring nightmare, which she and Impa believe to be a sign of troubled times approaching. While visiting the training barracks of Hyrule Castle, she sees a particularly talented recruit that seems to be different from the others - however, her attention is quickly directed to a massive army of monsters approaching the castle. Zelda personally leads the defense of her castle, soon joined by Impa and Link, the recruit from earlier who had just been revealed as the reincarnation of the legendary hero by his possession of the Triforce of Courage. With the battle seemingly under control, Zelda returned to Hyrule Castle to coordinate her forces, only to be ambushed by Wizzro while her army was distracted by King Dodongo.
Once Link wishes for the destruction of Demise with the Triforce, Zelda is freed, and she happily reunites with the hero. Her reunion with Link, Groose, and the Old Woman is cut short however, when Ghirahim abducts her. He then takes Zelda through the remaining Gate of Time to resurrect Demise in the past, which he means to accomplish by performing a ritual on Zelda that will allow the Imprisoned to swallow her life force. Though Zelda's life force is taken by Demise, Link learns that Zelda can still be revived, provided that he act quickly. Thus, Link challenges Demise to a duel. With the Demon King accepting and setting the battle grounds to another dimension, Link and Demise face off against each other. Ultimately, Link proves victorious, allowing Zelda to be revived.

Six years after the events of A Link to the Past, Hyrule is enjoying a time of peace and tranquility, but Princess Zelda suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. Aginah, the younger brother of the wise man Sahasrahla and now living in his old hideout near the Eastern Palace also witnesses such a light, and travels to investigate. There he finds a strange youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from Kakariko Village. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the Hero of Light. Zelda then sets of for Hyrule Castle before sending Aginah to find the Book of Mudora while she speaks to the Fortune Teller. Aginah and the hero travel to the Sanctuary at the foot of the mountain, but Zelda follows, claiming she had another prophetic dream, this time of her holding the Book of Mudora on top of Death Mountain. Zelda insists on traveling with the hero to the summit of the mountain, as she is the only one who can read the Book of Mudora. During their quest to obtain the final two tablets and reach the summit, the Fortune Teller sees the King of Evil in a vision. Ganon's malice had kept his spirit alive despite the destruction of his body. It was this lingering evil power that had drawn the Hero of Light into the land of Hyrule, and upon the summit the hero travels once more into another world to engage in a desperate final battle with the Demon King in a new version of Ganon's Tower. Ganon desires the power of the Hero of Light to be fully reborn, but is finally destroyed using the Silver Arrows once more.

The series portrays an overt romantic relationship between the two protagonists. Link is always begging Zelda for a kiss; however, even when she agrees to indulge him, it never occurs. They are interrupted by monsters, or Spryte, or any number of unfortunate circumstances. It is directly revealed that Zelda loves Link in one episode, and there is no doubt of their romantic relationship in this series. Thirteen of these cartoons were produced before the cancellation of The Super Mario Bros. Super Show. Princess Zelda was voiced by Cynthia Preston in the cartoon.
Eventually, Link catches up with Zelda and Impa at the Temple of Time, but their reunion is cut short when Ghirahim attacks the duo. In the midst of the frenetic action, Zelda gives Link the Goddess's Harp before she and Impa escape through the Gate of Time, with Impa destroying the gate to escape Ghirahim's grasp. Link manages to activate a second Gate of Time and meets with Zelda, who explains her true nature as the mortal reincarnation of the Goddess Hylia before telling Link that she,[18] as Hylia reborn, must remain in a deep sleep to keep Demise imprisoned within his seal.[29] Before doing so, Zelda explains that the goddess needed someone with an "unbreakable spirit" to defeat Demise.[51] However, Hylia, knowing that the young hero would "throw [himself] headfirst into any danger, without even a moment's doubt" if it meant saving Zelda,[52] used Link to try and bring about the destruction of Demise. She proceeds to seal herself into a crystal and sleep for thousands of years to ensure Demise's seal holds, and tells Link that he must find and use the Triforce to destroy Demise so that she will be able to wake up in their own time.[53]
Eventually, Link catches up with Zelda and Impa at the Temple of Time, but their reunion is cut short when Ghirahim attacks the duo. In the midst of the frenetic action, Zelda gives Link the Goddess's Harp before she and Impa escape through the Gate of Time, with Impa destroying the gate to escape Ghirahim's grasp. Link manages to activate a second Gate of Time and meets with Zelda, who explains her true nature as the mortal reincarnation of the Goddess Hylia before telling Link that she,[18] as Hylia reborn, must remain in a deep sleep to keep Demise imprisoned within his seal.[29] Before doing so, Zelda explains that the goddess needed someone with an "unbreakable spirit" to defeat Demise.[51] However, Hylia, knowing that the young hero would "throw [himself] headfirst into any danger, without even a moment's doubt" if it meant saving Zelda,[52] used Link to try and bring about the destruction of Demise. She proceeds to seal herself into a crystal and sleep for thousands of years to ensure Demise's seal holds, and tells Link that he must find and use the Triforce to destroy Demise so that she will be able to wake up in their own time.[53]
This game is AWESOME! I would highly recommend it to everyone who's on the market. $45 is, in my opinion, a great price. I grew up playing pretty much every Mario game (Super Smash Bros, Super Mario Bros, Super Mario Sunshine, Paper Mario, Super Mario 64 to name a few), but Mario Kart has always been my favorite. It is such a fun multiplayer game, especially on the Switch. You can connect with your friends and race them anytime, anywhere! My friends and I always get so competitive battling it out. Another added bonus, they brought back Dry Bones and Bowser Jr. and updated all of the tracks! The new rainbow road is CRAZY but definitely my favorite. To be honest, if you're used to playing on the DS or GameCube like me, you'll probably find it harder to play on the Switch. The joycons definitely take some time getting used to, but I think the added difficulty makes it that much more fun! I'm writing this review as part of a contest, but all opinions are 100% my own.

The field areas often feature non-player characters and events that allow the player to play minigames, for mandatory or non-mandatory rewards. The first major minigames were introduced in the Gold Saucer in Final Fantasy VII where the player can play various games including chocobo racing and battle arena. Another notable minigame was the Dragon's Neck Colosseum in Final Fantasy VI where the player can bet items for rewards and fight various enemies. Card minigames are also popular, particularly Triple Triad introduced in Final Fantasy VIII, which has seen many iterations in following releases.
The controls are tight and easy to learn. I recommend buying extra wheel, but I would stick to the official, original Nintendo brand, I tried with cheaper versions, but none compared. Learning to control the karts with the wheel is easy and in no time you'll be dropping banana peels and throwing shells at your oponents. Even my wife, who is not a gamer by any means, was able to pick this up and enjoy it, she even beat me and the kids a couple of times.
Ocarina of Time's follow-up, Majora's Mask, was released in April 2000. It uses the same 3D game engine as the previous game,[71] and added a time-based concept, in which Link, the protagonist, relives the events of three days as many times as needed to complete the game's objectives. It was originally called Zelda Gaiden,[72] a Japanese title that translates as Zelda Side story. Gameplay changed significantly; in addition to the time-limit, Link can use masks to transform into creatures with unique abilities. While Majora's Mask retains the graphical style of Ocarina of Time, it is also a departure, particularly in its atmosphere. It features motion-blur, unlike its predecessor. The game is darker,[71] dealing with death and tragedy in a manner not previously seen in the series, and has a sense of impending doom, as a large moon slowly descends upon the land of Termina to destroy all life. All copies of Majora's Mask are gold cartridges. A limited "Collector's Edition" lenticular cartridge label was offered as the pre-order incentive. Copies of the game that are not collector's editions feature a normal sticker cartridge label. Majora's Mask is included in the Collector's Edition,[68] and is available on the Virtual Console, as well as a 3D port for the portable 3DS console.

In order to keep all games in sequential order, all release dates below are for Japan unless specified. If there is a (JP) next to the release date - that means it was only released there and no where else. Use the 'Search' feature to quickly filter the game list. This list shows the individual Titles released for the Final Fantsay franhice, if you wish to see ever release, port or remake - it is best to use the Complete List linked below.


Despite these advantages, Mega Man is not without flaws. His grounded mobility is comparatively poor, with his dashing speed in particular being the 13th slowest in the game. This leaves Mega Man at a disadvantage against characters with better mobility, such as Sheik and Fox. Mega Man's melee attacks also have short range overall despite their extensive utility, causing him to struggle up close against characters with disjointed range like Marth, Link, and Shulk, while the high ending lag on his attacks puts more stress on this flaw. Mega Man's above average weight and falling speed also makes him an easy target for combos and juggles. Finally, Mega Man's projectile-heavy playstyle is also his biggest weakness, as he is heavily affected by powershielding, reflectors, absorbers, and other anti-projectile tools, which can shut down both his approach and defense options.
While she was not the first Princess Zelda in the history of Hyrule, she was the first in a long line of princesses to be named Zelda by law and not tradition after she was put into a deep sleep for many generations. Her brother, the Prince of Hyrule at the end of its Golden Era, who was partly to blame for her comatose state, decided that, in honor of his sister, every princess born into the Royal Family of Hyrule should be named Zelda.[41][42]
Jump up ↑ "I had a dream... In the dream, dark storm clouds were billowing over the land of Hyrule... But suddenly, a ray of light shot out of the forest, parted the clouds and lit up the ground... The light turned into a figure holding a green and shining stone, followed by a fairy... I know this is a prophecy that someone would come from the forest..." — Princess Zelda (Ocarina of Time)
Japanese figurines of Mario, Luigi, Peach, Toad, Yoshi, Wario, Donkey Kong, and Bowser are also available for purchase as well as for Mario Kart 64, figures of Mario, Luigi, Wario, Bowser, Donkey Kong, and Yoshi were made by Toybiz. There are also Sound Drops inspired by Mario Kart Wii with eight sounds from the game. A land-line telephone featuring Mario holding a lightning bolt while seated in his kart, has also been marketed.
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