Six years after the events of A Link to the Past, Hyrule is enjoying a time of peace and tranquility, but Princess Zelda suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. Aginah, the younger brother of the wise man Sahasrahla and now living in his old hideout near the Eastern Palace also witnesses such a light, and travels to investigate. There he finds a strange youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from Kakariko Village. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the Hero of Light. Zelda then sets of for Hyrule Castle before sending Aginah to find the Book of Mudora while she speaks to the Fortune Teller. Aginah and the hero travel to the Sanctuary at the foot of the mountain, but Zelda follows, claiming she had another prophetic dream, this time of her holding the Book of Mudora on top of Death Mountain. Zelda insists on traveling with the hero to the summit of the mountain, as she is the only one who can read the Book of Mudora. During their quest to obtain the final two tablets and reach the summit, the Fortune Teller sees the King of Evil in a vision. Ganon's malice had kept his spirit alive despite the destruction of his body. It was this lingering evil power that had drawn the Hero of Light into the land of Hyrule, and upon the summit the hero travels once more into another world to engage in a desperate final battle with the Demon King in a new version of Ganon's Tower. Ganon desires the power of the Hero of Light to be fully reborn, but is finally destroyed using the Silver Arrows once more.
Princess Zelda,(TLoZ | TAoL | ALttP | OoT | OoS | OoA | TWW | FS | FSA | TMC | TP | ST | ALBW | BotW)[13][14] sometimes shortened to just Zelda,(SS | BotW | HW | SSBU)[15] is the eponymous name commonly given to the women born into the Royal Family of Hyrule in The Legend of Zelda series.[16] With the exception of Link's Awakening, Majora's Mask, and Tri Force Heroes, an incarnation of Zelda or one of her alter egos has always been one of the central characters in the series.
Of the various "Mega Men", classic series Rockman is the only one with blue eyes. All other characters to bear the name "Mega Man" have green eyes. Curiously in the PSP remake Mega Man Powered Up his eye color is changed to green (though the artwork for the game shows him with blue eyes). In the Mega Man Megamix illustrations, his eye color is also depicted as green.
Stories in the series frequently emphasize the internal struggles, passions, and tragedies of the characters, and the main plot often recedes into the background as the focus shifts to their personal lives.[23][75] Games also explore relationships between characters, ranging from love to rivalry.[3] Other recurring situations that drive the plot include amnesia, a hero corrupted by an evil force, mistaken identity, and self-sacrifice.[3][76][77] Magical orbs and crystals are recurring in-game items that are frequently connected to the themes of the games' plots.[74] Crystals often play a central role in the creation of the world, and a majority of the Final Fantasy games link crystals and orbs to the planet's life force. As such, control over these crystals drives the main conflict.[74][78] The classical elements are also a recurring theme in the series related to the heroes, villains, and items.[74] Other common plot and setting themes include the Gaia hypothesis, an apocalypse, and conflicts between advanced technology and nature.[74][76][79]
In addition to the core game, Mario Kart 8 Deluxe includes all of the downloadable content released for the Wii U version. This means you can tackle the Animal Crossing track as Link on the Master Cycle, or unlock Mercedes-Benz kart components for Dry Bowser and race on the simple-but-awesome Excitebike course. With 48 race tracks, 8 battle arenas, 5 difficulty settings (including mirror and the furious 200cc), and 42 characters to choose from, Mario Kart 8 Deluxe is a behemoth package.
Spirit Tracks features several moments that can be interpreted romantically. Early in the game during the Graduation Ceremony, Zelda walks into the room in front of Link, who is bowing down respectfully. Link then looks up and gasps, blushing at her in amazement. He is then scolded by Chancellor Cole for raising his head without permission. Later, when Zelda's spirit is separated from her body following the first encounter with Chancellor Cole and Byrne, Link is the only one who can see her besides the Lokomos, demonstrating a clear and strong bond between himself and the Princess. After Zelda and Link defeat Byrne in the Tower of Spirits, Byrne, disbelieving, comments that he was beaten by two mortals. Zelda, while still possessing a Phantom, says that when she and Link combine their strength, no one can defeat them. Link turns to her, surprised. The background turns white and Zelda's Lullaby plays as they both laugh and high-five, gazing at each other all the while.
Mega Man finds Bass again, injured in a fight. Mega Man takes him back to Dr. Light for repairs. However, when Mega Man returns to the lab, he finds the lab has been damaged by Bass, who has also stolen blueprints for the Super Adapter intended for Mega Man and Rush. Dr. Wily appears on the screen and reveals that Bass and Treble are his creations.
The bosses themselves are largely familiar, and that was disappointing. You may be surprised to learn that there hasn’t been a Torch Man before, because he is a clone of Fire Man, Heat Man, Flame Man etc. (However, his level, which is loosely summer camp-themed, is pretty cute.) Fuse Man, Tundra Man, and Blast Man all filled familiar Mega Man niches. I did like Acid Man, whose level featured PH balance (!) challenges as water went from neutral to acidic. Conversely, Bounce Man’s level is a total disaster as it uses some shaky physics to bounce Mega Man around deadly balloon-filled gauntlets, robbing you of control. Finally, Block Man is just the best: His Egyptian-like palace is filled with hieroglyphs of him triumphing over Mega Man.
Take part in an epic and ever-changing FINAL FANTASY as you adventure and explore with friends from around the world. The starter edition is perfect for newcomers as it includes the award-winning FINAL FANTASY XIV: A Realm Reborn experience and lets you begin your adventure as the Warrior of Light all the way through level 50. Join others from around the world and start your own FINAL FANTASY adventure today!
In the end, Mega Man defeated the remaining Robot Masters and infiltrated Wily's fortress. Along the way, Bass challenges him to a duel, having used Evil Energy to increase his power, but Mega Man emerges triumphant once more. When he finally reaches Dr. Wily, he is caught in an energy trap and is almost destroyed by Wily's machine's cannon, but is saved when Duo appears and takes the blast for him. Duo, now immobilized, is in turn saved by Proto Man. Mega Man thanks Proto Man for helping Duo recover and takes on Wily's newest machine.
Some time before the Great Calamity, the Yiga Clan even attempted to assassinate Zelda before she could awaken her sealing magic. They would have succeeded, had it not been for Link`s intervention. After the Great Calamity, with Zelda sealing herself with Ganon in Hyrule Castle, the Yiga Clan focused on hunting down Link and any of Zelda's surviving allies instead.

The official Twitter account for The Legend of Zelda recently unveiled new artwork featuring Zelda characters who are rostered in the new Super Smash Bros. Ultimate. The artwork showcases Breath of the Wild’s Link, sporting his blue Champions Tunic, alongside Toon Link and Child Link, each of whom are competing with Ganondorf, Sheik, and Princess Zelda in an attempt to reach the Triforce first. The artwork was released as part of a Nintendo-wide countdown to December 7th, when the game is released to the public and available to…

Mega Man has a solar energy intake above his head and a compact, supercomputer brain. His body has a solar-pile reactor developed by Dr. Light, an EPROM and the circuit board. His body armor is constructed of a unique, flexible, ceramic titanium alloy that bends under severe impacts then retains its shape, rather than breaking or shattering. His legs have suspension and air pressure pumps below the feet that help in his jumps and cushion his landings, even from great heights. He has magnetic joints.[15]
Despite having an unusual set of moves, Mega Man shines in approaching while spacing opponents at midrange and disrupting any approaches, for he is blessed with two projectiles that can cause opponents to react predictably: Metal Blade's ability to be thrown in eight directions and trapping opponents in high hitstun makes it a fantastic mindgame and shield-baiting tool, while Crash Bomber can cause panicky opponents to run towards Mega Man or shield the explosion. Both projectiles easily lead to a grab punish as Mega Man owns a great grab combo ability, having a fast grab and many of his attacks connecting reliably after a throw. This allows him to rack up damage easily once he grabs an opponent. He does not have much trouble KOing once his opponents are damaged either, for he has many finishing options: from his lightning-fast up tilt to his projectile based forward smash which can be used to edgeguard. His other projectiles are terrific, notably his aerials; up aerial can KO early if an opponent is high up, and his down aerial is one of the safest meteor smashes in the game. To top it all off, Mega Man is a fantastic spacer: his jab is a fast and useful projectile (that can be used while moving and jumping) which interrupts most attacks and weak projectiles at a safe range, and when combined with Metal Blades and Crash Bombs makes Mega Man difficult to approach. Due to his amazing pressuring ability and grab game, characters without a projectile or with low reach can have trouble approaching without being severely punished. Even if he does get knocked around, Mega Man is a heavyweight character, weighing only slightly less than Captain Falcon, meaning he is more likely to survive potentially lethal blows that could KO a lighter character, especially with proper DI and his good recovery move, Rush Coil.
Many of her abilities as both a Sage and the wielder of the Triforce of Wisdom are widely illustrated in Ocarina of Time, one of them being that she has prophetic visions in her dreams.[33][34] She also helps Link in their escape from Ganon's Castle by using her powers to magically remove the barriers blocking the exits. During the final battle between Link and Ganon, Princess Zelda uses her powers to restrain the King of Evil as Link delivers the final blow.[35] Being the seventh Sage, she is the ruler of the rest of the six Sages, and it is with her guidance that the Sages seal Ganon in the void of the Evil Realm.[3][36] Finally, with her powers as a Sage, she is capable of returning Link to his original time by simply using the Ocarina of Time.[37]
In the end, Mega Man defeated the remaining Robot Masters and infiltrated Wily's fortress. Along the way, Bass challenges him to a duel, having used Evil Energy to increase his power, but Mega Man emerges triumphant once more. When he finally reaches Dr. Wily, he is caught in an energy trap and is almost destroyed by Wily's machine's cannon, but is saved when Duo appears and takes the blast for him. Duo, now immobilized, is in turn saved by Proto Man. Mega Man thanks Proto Man for helping Duo recover and takes on Wily's newest machine.
Um dies zu bewerkstelligen, gilt es, eine Vielzahl an Verliesen zu erkunden und Bosse zu besiegen. Dabei darf die Suche nach neuen Gegenständen und Schätzen natürlich nicht unterschätzt werden. Die Welt ist vollgepackt mit Abenteuern, die es zu bestehen gilt! Obwohl die unterschiedlichen Spiele zu verschiedenen Zeiten und später sogar an neuen Handlungsorten spielen, wird The Legend of Zelda immer thematisch zusammengehalten.
Link rescues Zelda and takes her into the Sanctuary, where she remains under the protection of the Loyal Sage for part of the game. After Link retrieves the Master Sword from the Lost Woods, Zelda is kidnapped by Agahnim's henchmen and sent to the Dark World in his final ritual, breaking the seal. She is not seen again until she is rescued by Link from Turtle Rock. Saving her and the other six maidens opens the entrance to Ganon's Tower, the final dungeon of the game. Zelda is last seen together with her revived father in the end credits sequence. It is hinted in the Oracle games and A Link Between Worlds that this Zelda became intimate with Link later on.
Another less popular theory among fans is that Link and Zelda are related by blood, either as siblings or more distantly. Even though rumors to this effect started with the infamous "Save the Princess... Zelda is your... ... ..." line from A Link to the Past (later reported as a mistranslation), the theory generally revolves around the Link and Zelda from Ocarina of Time.
The series has had multiple directors: Sakaguchi directed the first five installments, Yoshinori Kitase and Ito collaboratively directed Final Fantasy VI, and the two went on to direct many later installments on their own. Ito directed Final Fantasy IX and Final Fantasy XII, while Kitase developed Final Fantasy VII, Final Fantasy VIII and Final Fantasy X. After Final Fantasy X Kitase decided to stop directing but remained involved as a producer instead, choosing Motomu Toriyama as the director for Final Fantasy XIII and its sequels. The MMO releases have had multiple directors, though most recently, Naoki Yoshida has directed Final Fantasy XIV. Hajime Tabata started with directing spin-off games for portable gaming systems with Before Crisis -Final Fantasy VII- and Crisis Core -Final Fantasy VII-, but when Final Fantasy Versus XIII became Final Fantasy XV Tabata took over the role of director.
Mega Man next appeared in anime produced in Japan and based on spin-off series. First was MegaMan NT Warrior (2002-06), based on the Mega Man Battle Network video game series (both the anime and the video game series were known as Rockman.EXE in Japan). This was followed by Mega Man Star Force (2006-08), based on the video game series of the same name (both were known as Shooting Star Rockman in Japan).[citation needed]
Mega Man, or Rockman, came into existence due to the following timeline of events. In the fictional and futuristic year 200X, the robotics expert Dr. Thomas Light (Dr. Right in Japan) worked to create a humanoid robot. This robot would demonstrate an advanced artificial intelligence program that would allow it to make decisions based on vague commands and directions.
Settings often contain elements based on real-world mythology, and the series features many allusions to religion. A notable example are ancient mythological creatures that function as summons, and have various different roles within the game lores. Espers from Final Fantasy VI are a magical race that once lived alongside humans until a war wiped most of them out. Aeons in Final Fantasy X are the physical realizations of the dreams of the fayth, and summoners use them to battle Sin. Many games featuring summoned monsters do not have them as a named race, or give them a key role within the lore, the summons being merely abilities to be used in battle.

Mega Man 11 sticks so close to the established formula that it wouldn’t have made much of a splash if it had come out in 2008, or 1998. In fact, it has more in common with 1996’s Mega Man 8 than any other game in the series, and feels like a direct sequel to it. I found Mega Man 11 amusingly difficult even with the help of the time-slowing Double Gear system and there are some cool robot moments, but in a series with such great highs (Mega Man 2, 3, 9,10, specifically) and lows (Mega Man 7), it’s pretty average. The robot bosses are mostly bland and familiar (with the exception of the very silly Block Man – I love that guy), and their imparted weapons are a hit-and-miss collection. But Mega Man plays like he should even with the cutesy but tolerable art style, and that’s good because the challenge is cranked up to 11 and getting through these levels takes old-school precision and patience. Mega Man 11 is a good foundation for the next 10 Mega Man games.
Dr. Wily having finally managed to modify the time machine, discovers that the time machine could now only travel into the future and back, not into the past. Dr. Wily modified his plan and decided instead to spy on Mega Man’s future. Travelling approximately 37.426 years into the future (as stated in the American manual), Wily found that the future was peaceful, as his future self had reformed and Mega Man no longer needing weapons, had been reset back into a peaceful household robot. Recognizing this chance, Wily convinces his future self to abduct the now defenseless Mega Man. Dr. Wily then proceeds to capture Mega Man, and modifies him into the fighting robot Quint, reprogramming him to make him fight against the Mega Man of the present.[11][12]

Non-playable cameo appearances by Mega Man occur most often in other Capcom licensed games, and he is often seen as a background character. Such appearances include Mega Man Legends 2 (as a TV character), The Misadventures of Tron Bonne (TV character), Mega Man Star Force 2 (Brother), Adventure Quiz: Capcom World 2 (enemy), Street Fighter Alpha 3 (in a billboard), Marvel Super Heroes vs. Street Fighter (in a banner and one of Norimano's attacks), Super Gem Fighter: Mini Mix (Felicia's attacks), Mighty Final Fight (in a billboard from the ending scene), and Power Stone 2.
Like previous Mega Man games, the weapons are varied but not all are useful. My favorites were Bounce Man’s B. Ball, a versatile weapon you can easily aim at enemies (similar to Metal Man’s Metal Blade in Mega Man 2); Block Man’s B. Dropper to rain heavy objects down on out-of-reach enemies; and the aforementioned P. Driver for skipping puzzle areas entirely. On the other side, Fuse Man’s S. Thunder is a charge that climbs walls and has few uses, and Blast Man’s C. Blast is a slow moving, remotely-detonated bomb that is way too slow to use in any context in a fast-moving game like Mega Man 11.

Mario Kart Wii was well-received, earning praise for its online capability and the large number of tracks, characters and karts. Joe Sinicki of Blast Magazine comments: "While it still does suffer from some of the problems of the older games, Mario Kart Wii takes the simple and accessible formula set by its predecessors and tweaks it enough to make it feel fresh and fun, creating one of the most entertaining and rewarding gaming experiences in quite some time."[30] Official Nintendo Magazine commented that the Wii Wheel worked very effectively and loved the different multiplayer modes.[31] GameSpot producer Lark Anderson praised the game for being easy to jump into for players of any skill level and stated that motorcycles provide a great alternative to go-karts,[23] and IGN commented "Nintendo has delivered one of the best console Karts in years."[25] Plugged In stated that the racing is easy to do and that "the Grand Prix Cup events and several team battle modes keep things interesting" while Classic Game Room praised the game for its high production value and great replay value. They also liked that the online play was a major strength of the game.
Of the various "Mega Men", classic series Rockman is the only one with blue eyes. All other characters to bear the name "Mega Man" have green eyes. Curiously in the PSP remake Mega Man Powered Up his eye color is changed to green (though the artwork for the game shows him with blue eyes). In the Mega Man Megamix illustrations, his eye color is also depicted as green.

Mega Man, known as Rockman in Japan, is a video game franchise created by Capcom, starring the robot character Mega Man, or one of his many counterparts. Mega Man, released for the Nintendo Entertainment System in 1987, was the first in a series of over 50 games on multiple systems. A roster of corrupted robot masters faced Mega Man in separate stages in the game. By March 2015, the series had sold about thirty million copies worldwide.[1]

After the events of Mega Man II, Dr. Wily took control of an off-shore oil platform with some of his powerful Robot Masters. Once again, Dr. Light sends Mega Man to investigate and stop them before it gets out of hand. Mega Man takes down the first four Robot Masters and makes his way to the Wily Castle, where he discovers that four more Robot Masters await him. After defeating them, he encounters a new Mega Man Killer named Punk in the Wily Station, whose Screw Crusher delivers a crushing blow to its opponents. However, Mega Man promptly defeats Punk and defeats Wily with Punk's own weapon.
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