Three Final Fantasy installments were released on the Nintendo Entertainment System (NES). Final Fantasy was released in Japan in 1987 and in North America in 1990. It introduced many concepts to the console RPG genre, and has since been remade on several platforms. Final Fantasy II, released in 1988 in Japan, has been bundled with Final Fantasy in several re-releases. The last of the NES installments, Final Fantasy III, was released in Japan in 1990; however, it was not released elsewhere until a Nintendo DS remake in 2006.
Nintendo Switch Mario Kart 8 Deluxe is an enhanced port of Mario Kart 8 for the Nintendo Switch, released in 2017. In addition to most of the original release's base and DLC content, the port includes additional features. Battle Mode is reworked to be similar to the format from previous Mario Kart games, and comes with eight exclusive arenas of its own. Boo and Super Mario Kart's Feather are reintroduced as items after long being absent from the series' item lineup, with the latter being exclusive to Battle Mode; and players are now allowed to carry two items at once. More playable characters are added to the roster: Bowser Jr., Dry Bones, King Boo, and Gold Mario, who return from previous games, as well as the girl and boy Inklings from Splatoon, making their Mario franchise debut. Other additional content includes new racing suits for Miis unlocked via amiibo, a simpler steering option, and additional kart parts for customization.
Game Boy Advance Mario Kart: Super Circuit for Game Boy Advance, developed by Intelligent Systems, was released in 2001 as the first Mario Kart title for a handheld console. It retains the traditional elements of Mario Kart established by its predecessors; however, it is not without its new additions. Mario Kart: Super Circuit is the first entry in the series to feature unlockable retro tracks from a previous installment (in its case, the Super Mario Kart tracks). It is also the first installment where, in addition to the usual trophy, the player is also awarded with a ranking based on their performance. During a linked VS mode with only one cartridge, players can only choose from the four SNES Mushroom Cup courses, and must play as a Yoshi of a specific color. If all players have a cartridge, all racers and courses are available. This is the first Mario Kart game to have a feature that allows players to swap ghost data, in its case via the use of the GBA's Link Cable.
Like most RPGs, the Final Fantasy installments use an experience level system for character advancement, in which experience points are accumulated by killing enemies. Character classes, specific jobs that enable unique abilities for characters, are another recurring theme. Introduced in the first game, character classes have been used differently in each game. Some restrict a character to a single job to integrate it into the story, while other games feature dynamic job systems that allow the player to choose from multiple classes and switch throughout the game. Though used heavily in many games, such systems have become less prevalent in favor of characters that are more versatile; characters still match an archetype, but are able to learn skills outside their class.
Associated with the Goddess Nayru and the Triforce of Wisdom, Zelda possesses keen insight and good judgment—although this does not always avail her in eschewing capture. Most of Zelda's incarnations are additionally gifted with innate psychic or magical potencies, such as telepathy and precognition. Albeit her gamut of abilities has yet to be revealed, Zelda has demonstrated the ability to cast spells, engender or annul barriers and seals, and shoot a bow. The source of most of these natural mystical powers could be explained by the presence of the Light Force, a power that is passed down through the Royal Family of Hyrule for generations. However Breath of the Wild implies the various incarnations of the Princess are descended from Hylia presumably through the Spirit Maiden from Skyward Sword indicating some of her powers may be divine in nature specifically her sealing powers and ability to communicate with spirits though these latent abilities must be awoken through ritual and devotion to Hylia according to legend though the Zelda of Breath of the Wild struggles despite years of dedicated training and only awakens them through selflessly trying to protect Link.
Mario Kart Wii's Battle mode is similar to that seen in previous installments in which players drive around an enclosed arena and attack each other using items. The players are divided into two teams, red and blue, and teammates cannot harm each other with their items. There are two variants of Battle mode available: Balloon Battle and Coin Runners. In Balloon Battle, each player's kart has three attached balloons. A player gains a point each time they pop or steal a balloon belonging to an opposing team player, but loses a point each time they lose all balloons. In Coin Runners, the players collect coins scattered throughout the arena and attack opposing team members to make them drop coins. The team that has accumulated the most points or coins total when the three-minute time limit expires wins.
Three years after this, Dr. Wily, now working together with Dr. Light, went to investigate the ruins because the electromagnetic field started increasing, this being a good chance to clear his name. After a few days of search, Wily uncovered an ancient alien super computer inside the temple, Ra Moon, which revived his various Robot Masters from Mega Man 2 and Mega Man 3 by analyzing the information about them in Dr. Wily's laptop. Wily thought it would be a great chance to conquer the world.
Link's adventures around the kingdom of Hyrule with Princess Zelda are not just restricted to the console at home. In 1989 there was an American animated series which was based on the first games and over time received a cult following. Since then, comics, books and other Zelda fan merch have become well-loved and have helped the series to become so well known. Most notably is the storybook "Hyrule Historia" which was released in 2011 for the series' 25th anniversary and offers a taste of Nintendo's successful story and their fascinating world.
All in all, and like in the original games, Mega Man excels at medium range, having little to no trouble to keep opponents at distance, though it can be risky for him to fight at close range. He has to use his fantastic projectiles at medium range and bait opponents so he can grab them to rack up damage, all while keeping his distance until the opponent is weak enough to finish it with one of his slow, yet powerful finishing moves.
Up smash Spark Shock 2% (hit 1), 1.5% (hits 2-6), 6% (hit 7) Mega Man turns both of his hands into electrodes, creating a powerful multi-hitting surge of electricity above him. It is overall useful due to its large hitbox, anti-air properties and quick startup, though it has noticeable ending lag. If an opponent is made tiny by a Lightning Bolt, it's possible to OHKO them. Based on Spark Man's weapon from Mega Man 3.
Mario Kart DS features dual-screen play and introduces online multiplayer (via Wi-Fi) & retro battle courses. Introduces Shy Guy (exclusive to DS Download Play), Dry Bones, and R.O.B. as playable characters. DS was also the first Mario Kart game to feature retro tracks from all previous versions of the game. It is, as of 2017, the only entry in the series to feature mission mode. It also introduces two new items: the Blooper and Bullet Bill.
Final Fantasy XV would be developed for the generation of consoles following, on PlayStation 4 and Xbox One. It uses a new proprietary Luminous Engine, which was showcased during the demo Agni's Philosophy, and the engine early in development allowed the game to produce 5 million polygons per frame, with suggestions that the final game could be even more advanced.
The most well-known series is produced by Hitoshi Ariga (who went on to provide character designs and artwork for future official Capcom releases, including the Super Famicom game Mega Man and Bass). The series began with Rockman Remix, followed with Rockman Megamix, and is currently being serialized as Rockman Gigamix. The Megamix portion of the series would eventually be brought to North American shores thanks to UDON Entertainment Corporation, also responsible for the localization of the short Mega Man ZX manga by Shin Ogino. In the original Mega Man series, Dr. Light was known as Dr. Right, so many of his robots featured in Ariga's comic have "R"s in their designs. UDON did not alter this detail in the English version of Mega Man Megamix.
WatchMojo.com has frequently placed titles in the series in top ten lists, including top 10 JRPGs of all time*, top 10 PSOne games*, top ten PSOne RPGs*, top ten PlayStation games of all time*, and top ten Super Nintendo RPGs*. The series held seven Guinness World Records in its Guinness World Records Gamer's Edition 2008, including "Most Games in an RPG Series", "Longest Development Period"* and "Fastest Selling Console RPG in a Single Day"; in the subsequent issue in 2009, two titles in the series featured in its top 50 console games*.
In Ocarina of Time, Link met up with a mysterious member of the Sheikah Tribe, fittingly called Sheik. This person taught Link a multitude of different songs and gave him tips on how to proceed in his quest. At the end of the game, Sheik revealed himself to be none other than Princess Zelda in a disguise. During the seven years Link had been asleep while maturing to become ready to fight Ganondorf, Zelda had gone underground and taken the disguise as Sheik so that Ganondorf would not find her in his search for the two remaining pieces of the Triforce, one which was held by Princess Zelda herself.
Mega Man is enjoying his day until Roll falls ill with Roboenza. At first, he believes that Wily is behind the epidemic, but Wily claims that he had found the cure, only to have it stolen by eight out-of-control Robot Masters. After defeating them all, Mega Man learns that Dr. Wily actually was behind the Roboenza epidemic all along. He succumbs to Roboenza himself, but Roll gives him her saved medicine to give him the strength to defeat Wily.
While the Speed Gear initially seems like the more useful half of Mega Man’s new abilities, the Power Gear becomes more instrumental as you defeat more Robot Masters and acquire their special abilities. The Power Gear modifies each ability in fun and additive ways. For example, upon defeating the ice-skating robot Tundra Man, Mega Man will gain the ability to unleash a sub-zero blizzard that creates an icy column of destruction. Flip on the Power Gear, and that blizzard becomes a screen-clearing wintry blast.
Despite the general ineffectiveness in Ocarina of Time and Twilight Princess, the Hyrulean Soldiers are depicted as willing to serve and defend their Princess, even in the face of death. In fact, one soldier is implied to have died from wounds he received during Ganondorf's attack on Hyrule Castle, though he managed to instruct the young Hero of Time into heading towards the Temple of Time before succumbing to his wounds. In Twilight Princess, the Hyrulean Soldiers are depicted as valiantly defending the Hyrule Castle throne room and Zelda from the Shadow Beasts lead by Zant, though they prove to be no match for the Shadow Beasts. It is also shown that despite their role and willingness to die defending, Zelda generally cares for their well-being as she does for the rest of her people. This is demonstrated by her decision to surrender Hyrule to Zant rather than see them needlessly slaughtered by Zant's minions.
Mega Man will be returning along with all the past playable characters as part of this new game. In addition, his Mega Legends Final Smash has been updated to include both Proto Man and Bass as part of the attack. Unlike the previous game, Mega Man is no longer part of the starting roster and needs to be unlocked, since only the 8 characters from the original Super Smash Bros. will serve as the starting roster.
As the last free descendant, Zelda uses telepathy to contact the descendant of the Knights of Hyrule, Link, to save her. Despite his efforts in evacuating her from Hyrule Castle, Agahnim manages to capture Zelda and sacrifice her to the Dark World, breaking the seal between Hyrule and the Dark World. While in the Dark World, Princess Zelda is held inside a crystal prison within Turtle Rock. When Link frees her, she, along with the other maidens, breaks the seal surrounding Ganon's lair.
In the noncanonical Ocarina of Time manga, author Himekawa Akira depicts Zelda requesting her true identity be sealed. Impa then actually transforms Zelda into a male, adding some controversy as to the exact nature of Zelda's Sheik transformation. Sheik also depicted as Zelda's alter-ego and a playable character in Hyrule Warriors and Hyrule Warriors Legends
According to the in-game backstories, the world of Hyrule was created by the three golden goddesses: Din, Farore, and Nayru. Before departing, the goddesses left a sacred artifact called the Triforce, which could grant powers to the user. It physically manifests itself as three golden triangles in which each embodies one of the goddesses' virtues: Power, Courage, and Wisdom. However, because the Triforce has no will of its own and it could not judge between good and evil, it would grant any wish indiscriminately. Because of this, it was placed within an alternate world called the "Sacred Realm" or the "Golden Land" until one worthy of its power and has balanced virtues of Power, Wisdom, and Courage in their heart could obtain it, in its entirety. If a person is not of a balanced heart, the triforce part that the user mostly believes in will stay with that person and the remainder will seek out others. In order to master and control the triforce as a whole, the user must get the other parts found in other individuals and bring them together to reunite them. The Sacred Realm can itself be affected by the heart of those who enters it: those who are pure will make it a paradise, while those who are evil will transform it into a dark realm.