Mega Man will be returning along with all the past playable characters as part of this new game. In addition, his Mega Legends Final Smash has been updated to include both Proto Man and Bass as part of the attack. Unlike the previous game, Mega Man is no longer part of the starting roster and needs to be unlocked, since only the 8 characters from the original Super Smash Bros. will serve as the starting roster.[13]
As the franchise has grown in popularity, several games have been released that are set within or star a minor character from the universe of The Legend of Zelda but are not directly connected to the main The Legend of Zelda series. Both map versions of the game BS Zelda no Densetsu for the Satellaview (released in August and December 1995) could be considered spin-offs due to the fact that they star the "Hero of Light" (portrayed by either the Satellaview's male or female avatar) as opposed to Link as the protagonist of Hyrule. A third Satellaview game released in March 1997, BS Zelda no Densetsu Inishie no Sekiban (BS The Legend of Zelda: Ancient Stone Tablets) could also be considered a spin-off for the same reason. Other spin-off games include Freshly-Picked Tingle's Rosy Rupeeland for the Nintendo DS – an RPG released in September 2006 in Japan (Summer of 2007 in the UK) to star supporting character Tingle. A second Tingle game is Tingle's Balloon Fight DS for the Nintendo DS. Here Tingle again stars in this spin-off arcade style platformer, released in April 2007 only in Japan and available solely to Platinum Club Nintendo members. In addition to games in which Link does not star as the protagonist, games such as the shooter game, Link's Crossbow Training (for the Wii), have been considered spin-offs due to the lack of a traditional "Save Hyrule" plot-line. Released in November 2007 as a bundle with the Wii Zapper, this game allows players to assume the identity of Link as he progresses through a series of tests to perfect his crossbow marksmanship. Color Changing Tingle's Love Balloon Trip was released in Japan in 2009 as a sequel to Freshly-Picked Tingle's Rosy Rupeeland. Hyrule Warriors, a crossover game combining the setting of Nintendo's The Legend of Zelda series and the gameplay of Tecmo Koei's Dynasty Warriors series, was announced for the Wii U video game system in December 2013 and was released in North America in September 2014. Hyrule Warriors Legends, a version for the Nintendo 3DS containing more content and gameplay modifications, was released in March 2016. To commemorate the launch of the My Nintendo loyalty program in March 2016, Nintendo released My Nintendo Picross: The Legend of Zelda: Twilight Princess, a Picross puzzle game developed by Jupiter for download to the Nintendo 3DS.[112][113]
Grand Prix – Players compete in various "cups," groups of four courses each (five in Super Mario Kart) with difficulty levels based on the size of the engine, larger engines meaning faster speeds. Before Mario Kart 8 there were four difficulties: 50cc, 100cc, 150cc, and 150cc Mirror (courses that are mirrored in terms of direction). Mario Kart 8 added a fifth difficulty level: 200cc. Players earn points according to their finishing position in each race and the top three players with the most points overall will receive a trophy.
In Twilight Princess, Zelda wields a rapier-like sword, though it is unknown if she authentically possesses any fencing skills as she is never shown actually attacking with it (Possessed Zelda does wield the sword, however since she was Ganondorf's puppet body, it was likely his fencing skills and not Zelda's). The Hyrule Warriors incarnation of Princess Zelda is shown to be a capable and graceful fencer who wields magical lightweight Rapiers that she can transform into a Bow of Light.
6% when thrown Mega Man summons an orbiting shield of petals. Like the Leaf Shield, it blocks projectiles, but the petals do not dissapear when hit, circulate around the user in a wider area, and deal slightly more damage. In exchange, it has slower startup (both on activation and when fired) and flies a much shorter distance when thrown at a slower speed. It also lasts a shorter duration, which can be both a harm and a help depending on the situation.
At the 2006 Game Developers Conference, a trailer for Phantom Hourglass for the Nintendo DS was shown. It revealed traditional top-down Zelda gameplay optimised for the DS' features, with a cel-shaded 3d graphical style similar to The Wind Waker. At E3 2006, Nintendo confirmed the game's status as a direct sequel to The Wind Waker,[86] and released an extensive playable demo, including a multiplayer mode with "capture the flag" elements. Phantom Hourglass was released on June 23, 2007, in Japan, October 1, 2007, in North America and October 19, 2007, in Europe.
The Zelda from Hyrule Warriors is also shown to be a talented conductor who can wield various Batons, including the legendary Wind Waker. Her ability to wield the Wind Waker is considerably better than Link's, as she can manipulate the wind to lift her off the ground as a form of levitation. In addition to her Batons and Rapiers, Zelda can also wield Dominion Rods that allow her to command and control Hammer Guardians and Owl Statues.
Although Link uses the Triforce to wish for Demise's destruction, Ghirahim kidnaps Zelda upon her awakening and takes her through the Gate of Time, where Demise is still sealed.[54] Zelda's soul is absorbed and Demise is revived in his true form,[55] but Link manages to defeat the Demon King and seal his remains in the Master Sword. After her soul is restored, Zelda and the young hero return to their own time, where she mentions to Link that she wants to remain in the surface and watch over the Triforce. Zelda asks what Link's intentions are for the future,[56] and Link smiles at her, with the camera panning to show both his and Zelda's Loftwings flying back into the sky, implying that Link chose to stay with Zelda.
The first game to feature courses from previous games was Mario Kart: Super Circuit, which contained all of the tracks from the original SNES game. Starting with Mario Kart DS, each entry in the series has featured 16 "nitro" original courses and 16 "retro" tracks drawn from previous titles, spread across four cups each. The four "nitro" cups ― the Mushroom Cup, Flower Cup, Star Cup, and Special Cup ― have been recurring cups throughout the entire series, while the "retro" cups from the more recent installments are the Shell Cup, Banana Cup, Leaf Cup, and Lightning Cup. As the player progresses through the cups, each is ostensibly more difficult than the one before it. In Mario Kart 8, 16 additional tracks are available across two downloadable packages, eight for each package downloaded, including seven retro courses, four original courses, and five courses based on other Nintendo franchises, namely Excitebike, F-Zero, The Legend of Zelda, and Animal Crossing.
Side special Default Crash Bomber 1% (loop), 4% (last) Fires a grappling bomb attached to a drill that latches on to any surface or fighter it touches, before exploding a few seconds later. Much like a Gooey Bomb, it can be transferred between players before it detonates but has a shorter timer and the explosion can be safely shielded. The bomb can travel a good distance until it disappears. Can be used to bait a shield grab, or shot against the stage while recovering to deny edgeguarding or extend Mega Man's own recovery. The move is based on Crash Man's weapon in Mega Man 2.
Mario Kart DS features dual-screen play and introduces online multiplayer (via Wi-Fi) & retro battle courses. Introduces Shy Guy (exclusive to DS Download Play), Dry Bones, and R.O.B. as playable characters. DS was also the first Mario Kart game to feature retro tracks from all previous versions of the game. It is, as of 2017, the only entry in the series to feature mission mode. It also introduces two new items: the Blooper and Bullet Bill.
The Super Nintendo Entertainment System (SNES) also featured three installments of the main series, all of which have been re-released on several platforms. Final Fantasy IV was released in 1991; in North America, it was released as Final Fantasy II.[7][8] It introduced the "Active Time Battle" system.[9] Final Fantasy V, released in 1992 in Japan, was the first game in the series to spawn a sequel: a short anime series, Final Fantasy: Legend of the Crystals.[3][10][11] Final Fantasy VI was released in Japan in 1994, titled Final Fantasy III in North America.[12]
Another less popular theory among fans is that Link and Zelda are related by blood, either as siblings or more distantly. Even though rumors to this effect started with the infamous "Save the Princess... Zelda is your... ... ..." line from A Link to the Past (later reported as a mistranslation), the theory generally revolves around the Link and Zelda from Ocarina of Time.

In Grand Prix, one player is required to race against eleven (formerly seven) computer-controlled characters in a "cup," a series of four races (five in Super Mario Kart). Mario Kart games typically have four recurring difficulty levels: 50cc, 100cc, 150cc, and an extra "Mirror" mode (where tracks are inverted left-to-right); starting in Mario Kart 8, a fifth difficulty level, 200cc, was added. As the player progresses through the cups, the courses become more difficult, and as the difficulty level increases, the vehicles go faster. Players earn points according to their finishing position in each race. In earlier games, if a player finishes in a lower position, they must replay the race and may not proceed until a higher placing is achieved. The racer with the highest number of points after all races have been completed wins a trophy: bronze for third place, silver for second, and gold for first. Grand Prix is also playable in multiplayer mode for up to four players, though this does not affect the rest of the gameplay rules. Grand Prix is known as Mario Kart GP in the first three games.
No level is the same, and their motifs match the Robot Master who rules that domain. You can choose the order in which you tackle stages, and each Robot Master gives Mega Man a new power upon being defeated, opening up new strategies for subsequent levels. There’s lots of fun to be had with trial and error, figuring out which boss to face first and which powers will defeat the next Robot Master faster. Sometimes it’s as easy as Bubble Man’s power (water) defeating Heat Man (fire) but some get more obscure, especially in the later Mega Man games.
Learned by Impa and Kass, the Zelda that lived ten thousand years prior to the events of Breath of the Wild assisted Link and the four Champions in defending Hyrule from Calamity Ganon. Successfully defeating the Calamity, Zelda sealed Ganon away for ten thousand years, leading to his release one hundred years before the events of Breath of the Wild.

“The Blue Bomber is Back!”. I’ve been playing MM games since I was a child. I grew up in the 80’s and had most of the NES and SNES MM games. This one is easily in my top 3 favorites in the series! The game is a ton of fun, you can upgrade MM, buy items, and the graphics are gorgeous! I’m so hapoy they finally made a modern looking game. I love the older 8-bit visuals, but an growing a bit tired of them. This is a must buy!


Legacy Collection 1 and 2 also offer up timed Challenges, which are remixed Mega Man levels that provide a more substantial challenge. Players traverse through various parts of different levels, all while trying to beat a predetermined score. Mega Man levels are difficult, often rewarding a slow, methodical pace, but the Challenges are the complete opposite. Believe me, you’ll need all of your skills to complete them.
Mega Man has a solar energy intake above his head and a compact, supercomputer brain. His body has a solar-pile reactor developed by Dr. Light, an EPROM and the circuit board. His body armor is constructed of a unique, flexible, ceramic titanium alloy that bends under severe impacts then retains its shape, rather than breaking or shattering. His legs have suspension and air pressure pumps below the feet that help in his jumps and cushion his landings, even from great heights. He has magnetic joints.[15]
[Amiga] Power Drift[MAME] Power Drift (World)[MAME] Power Drift (World, Earlier)[MAME] Power Drift (Japan)[MAME] Power Drift (World, Rev A)[TG16] Power Drift (Japan) (Alt)[TG16] Power Drift (Japan)[C64 PP] Power Drift (UE)[C64 Tapes] Power Drift (E)[ZX Spectrum Z80] Power Drift (1989)(Activision)(128k)[ZX Spectrum Z80] Power Drift (demo) (1989)(Your Sinclair)[ZX Spectrum (TAP)] Power Drift (1989)(Sega & Activision)(128k)[Atari ST] Power Drift (1989)(Activision)(Disk 1 of 2)[cr Medway Boys][Atari ST] Power Drift (1989)(Activision)(Disk 1 of 3)[cr Equinox - Replicants][Atari ST] Power Drift (1989)(Activision)(Disk 2 of 2)[cr Medway Boys][Atari ST] Power Drift (1989)(Activision)(Disk 2 of 3)[cr Equinox - Replicants][Atari ST] Power Drift (1989)(Activision)(Disk 3 of 3)[cr Equinox - Replicants][CPC] Power Drift (UK) (1989) [a1][CPC] Power Drift (UK) (1989)[CPC] Power Drift (UK) (1989) [f1][t1]
Although Zelda's design is now based off of her appearance in Twilight Princess, she retains her Sheik transformation. As Sheik, game director Masahiro Sakurai states that her updated character design is based on a potential design made in the early drafting stages of Twilight Princess. This version of Sheik now carries a small blade at the waist and sports longer hair in the back, tied in a similar style to her Princess Zelda form. Interestingly enough, Sheik's hair remains blonde, while Princess Zelda's updates to light brown per her Twilight Princess appearance. As Nintendo established via Sheik's trophy in Super Smash Bros. Melee that the Sheik disguise was a magical costume change, the magic could presumably explain the hair color as well.
Once Link wishes for the destruction of Demise with the Triforce, Zelda is freed, and she happily reunites with the hero. Her reunion with Link, Groose, and the Old Woman is cut short however, when Ghirahim abducts her. He then takes Zelda through the remaining Gate of Time to resurrect Demise in the past, which he means to accomplish by performing a ritual on Zelda that will allow the Imprisoned to swallow her life force. Though Zelda's life force is taken by Demise, Link learns that Zelda can still be revived, provided that he act quickly. Thus, Link challenges Demise to a duel. With the Demon King accepting and setting the battle grounds to another dimension, Link and Demise face off against each other. Ultimately, Link proves victorious, allowing Zelda to be revived.
In Twilight Princess, following Zelda's surrender to Zant and due to the general ineffectiveness of the Hyrulean Soldiers, Telma formed a Resistance group dedicated to restoring the Kingdom of Hyrule to its glorious self. The Resistance included Zelda's former tutor, Auru, and Ashei, who is revealed to be the daughter of a former Knight who had served the Royal Family in the past. Loyal to both Zelda and the Kingdom, the Resistance members all aid Link (and by extension Midna) in freeing Hyrule. During Link's battles through Hyrule Castle, most of the members (minus Telma and Louise) arrive to assist the hero in fighting Ganondorf's minions, allowing him and Midna to reach the castle throne room.
In the end, Mega Man defeated the remaining Robot Masters and infiltrated Wily's fortress. Along the way, Bass challenges him to a duel, having used Evil Energy to increase his power, but Mega Man emerges triumphant once more. When he finally reaches Dr. Wily, he is caught in an energy trap and is almost destroyed by Wily's machine's cannon, but is saved when Duo appears and takes the blast for him. Duo, now immobilized, is in turn saved by Proto Man. Mega Man thanks Proto Man for helping Duo recover and takes on Wily's newest machine.
Princess Zelda,(TLoZ | TAoL | ALttP | OoT | OoS | OoA | TWW | FS | FSA | TMC | TP | ST | ALBW | BotW)[13][14] sometimes shortened to just Zelda,(SS | BotW | HW | SSBU)[15] is the eponymous name commonly given to the women born into the Royal Family of Hyrule in The Legend of Zelda series.[16] With the exception of Link's Awakening, Majora's Mask, and Tri Force Heroes, an incarnation of Zelda or one of her alter egos has always been one of the central characters in the series.
The story begins with Zelda awakening from a recurring nightmare, which she and Impa believe to be a sign of troubled times approaching. While visiting the training barracks of Hyrule Castle, she sees a particularly talented recruit that seems to be different from the others - however, her attention is quickly directed to a massive army of monsters approaching the castle. Zelda personally leads the defense of her castle, soon joined by Impa and Link, the recruit from earlier who had just been revealed as the reincarnation of the legendary hero by his possession of the Triforce of Courage. With the battle seemingly under control, Zelda returned to Hyrule Castle to coordinate her forces, only to be ambushed by Wizzro while her army was distracted by King Dodongo.
Princess Zelda is one of the Seven Maidens descended from the sages who sealed Ganon away during the Imprisoning War. At the beginning of the game, she is imprisoned in the dungeon of Hyrule Castle by Agahnim, who plans on sacrificing her along with the other six maidens so as to break the seal between the Light and Dark World. This would free Agahnim's alter ego, Ganon, from the Dark World and allow him to wreak havoc on Hyrule. Zelda telepathically calls for help, contacting both Link's Uncle and Link in their house.

While she was not the first Princess Zelda in the history of Hyrule, she was the first in a long line of princesses to be named Zelda by law and not tradition after she was put into a deep sleep for many generations. Her brother, the Prince of Hyrule at the end of its Golden Era, who was partly to blame for her comatose state, decided that, in honor of his sister, every princess born into the Royal Family of Hyrule should be named Zelda.[41][42]


To celebrate the 25th anniversary of the series in 2011, Nintendo commissioned an original symphony, The Legend of Zelda: Symphony of the Goddesses. The show was originally performed in the fall of 2011 in Los Angeles and consists of live performances of much of the music from the series.[215] It has since been scheduled for 18 shows so far throughout the United States and Canada.[215][216] Nintendo released a CD, The Legend of Zelda 25th Anniversary Special Orchestra CD. Featuring eight tracks from live performances of the symphony, the CD is included alongside the special edition of The Legend of Zelda: Skyward Sword for the Wii. Nintendo would later celebrate The Legend of Zelda's 30th anniversary with an album which was released in Japan in February 2017.[217]
Nintendo argued that the MariCar name was "intended to be mistaken for or confused with" Mario Kart, citing games commonly known by abbreviations in Japan, such as Pokémon (for Pocket Monsters) and Sumabura (Super Smash Bros.). In January 2017, the Japan Patent Office dismissed the objection, ruling that MariCar was not widely recognized as an abbreviation of Mario Kart.[24]

Custom 2 Plant Barrier 3% (circling), 4.2% (thrown) Mega Man summons flower petal-shaped units that orbit around him. The petals are more durable than the Leaf Shield, as they do not disappear when hit and deal slightly more damage when thrown, but they move slightly slower and have less range when thrown. The move is based on Plant Man's weapon from Mega Man 6.


Jump up ↑ "All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes... You must lay the Master Sword to rest and close the Door of Time... However, by doing this, the road between times will be closed. Link, give the Ocarina to me... As a Sage, I can return you to your original time with it." — Princess Zelda (Ocarina of Time)
The Legends series concluded with only two main games and a spin-off starring mainstay antagonist Tron Bonne before being discontinued. Unlike Battle Network and Zero, the final game in the series does not resolve the storyline. A continuation to the Legends series has become an oft-requested game among many Capcom and Mega Man fans. A third game was once under development for the Nintendo 3DS, but on July 17, 2011, Capcom cancelled the project saying it did not meet certain requirements. This decision was met with criticism from fans and gaming news outlets.[3][4]
×