Rather similar to the Seven Maidens in terms to their relationship with Zelda, the Seven Sages from Ocarina of Time seem to see her as their leader. Zelda as Sheik urged Link to save them to the point of sometimes getting directly involved. It is unknown whether they knew her true identity as Zelda especially due to Ruto's claim about her. It is unknown what the Seven Sages from A Link Between Worlds think of Zelda as they did not interact with her.

Mario Kart Wii is a kart racing game featuring single-player and multiplayer modes. The players control of one of many selectable Mario franchise characters and participate in races or battles using karts or bikes on courses thematically based on locations from the Mario franchise. During gameplay, the player views the action from a third-person perspective that tracks the player from behind his or her kart. The player can perform tricks while driving that produce speed boosts, such as mid-air stunts, drifting, slipstreaming, and wheelies (bikes only).[3]
The next Legend of Zelda for the DS, The Legend of Zelda: Spirit Tracks, was released December 7, 2009, in North America and December 11, 2009, in the UK. In this game, the 'spirit tracks', railroads which chain an ancient evil, are disappearing from Hyrule. Zelda and Link go to the 'Spirit Tower' (the ethereal point of convergence for the tracks) to find out why. But villains steal Zelda's body for the resurrection of the Demon King. Rendered disembodied, Zelda is left a spirit, and only Link (and a certain few sages) can see her. Together they go on a quest to restore the spirit tracks, defeat the Demon King, and return Zelda to her body. Using a modified engine of that used in Phantom Hourglass, the notably new feature in this game is that the Phantom Guardians seen in Phantom Hourglass are, through a series of events, periodically controllable. It was the first time in the series that both Link & Zelda work together on the quest.
Like its previous installments of games, Mario Kart Wii incorporates playable characters from the Mario series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes including a four person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo DS games that supported online play.[2] Many fans have created alternative servers to continue playing on, one of the more notable being Wiimmfi.
Toward the end of Spirit Tracks, before the final battle against Malladus, Zelda is reunited with her body, and is no longer able to levitate. Link runs underneath her to catch her as she falls, and she lands on top of him and knocks them both to the ground. Upon awakening, Zelda, overjoyed to have her body back, embraces Link, causing him to blush. Finally, after Malladus is defeated, Zelda and Link watch Anjean and Byrne's spirits ascend to the heavens. The camera then lowers to show Zelda and Link holding hands while Zelda's Lullaby plays in the background. After the credits, a short cut-scene shows Zelda gazing at a picture of Link on the Spirit Train with her flying beside him, which she keeps on her desk. She may also wave at Link depending on his answer to a question Zelda asked him during the events of the story.
9% (12.6% when fully charged, late hit) Mega Man puts his busters on the ground, creating two flame pillars on either side of him. Can KO opponents easily when fully charged if the clean hit is landed at medium damage percentages (65% or more) due to its very high knockback. After the attack, the Mega Busters open, venting out excess heat, meaning this move's cooldown is rather long.

Jump up ↑ "Is that what I think it is?! Look at this! I don't believe it, but I actually caught one! This delicacy is known to have very, very potent effects under the proper circumstances. Ta-da! Research from the castle shows ingesting one of these can actually augment certain abilities. We wouldn't be in a controlled environment out here, and with your level of physical fitness...you'd be a perfect candidate for the study! Go on! Taste it!" — Zelda (Breath of the Wild)

According to the in-game backstories, the world of Hyrule was created by the three golden goddesses: Din, Farore, and Nayru.[17] Before departing, the goddesses left a sacred artifact called the Triforce, which could grant powers to the user. It physically manifests itself as three golden triangles in which each embodies one of the goddesses' virtues: Power, Courage, and Wisdom.[18] However, because the Triforce has no will of its own and it could not judge between good and evil, it would grant any wish indiscriminately.[19][20] Because of this, it was placed within an alternate world called the "Sacred Realm" or the "Golden Land" until one worthy of its power and has balanced virtues of Power, Wisdom, and Courage in their heart could obtain it, in its entirety. If a person is not of a balanced heart, the triforce part that the user mostly believes in will stay with that person and the remainder will seek out others. In order to master and control the triforce as a whole, the user must get the other parts found in other individuals and bring them together to reunite them. The Sacred Realm can itself be affected by the heart of those who enters it: those who are pure will make it a paradise, while those who are evil will transform it into a dark realm.[21]

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